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Album Anniversary List 2023-06-10
2023.06.10 06:52 omegacluster Album Anniversary List 2023-06-10
Today's anniversaries are:
1865 2000 2008 - Canvas sōlāris - The Atomized Dream (progressive metal)
- Hiromi's Sonic Bloom - Beyond Standard (jazz fusion)
- Omar Rodríguez-López & Jeremy Michael Ward - Omar Rodríguez-López & Jeremy Michael Ward (experimental rock)
2012 2014 2015 2016 - Airbag - Disconnected (Rock, Rock & Roll/Rockabilly) Read our review.
- Art Far Away - Ghost Dancers & the Absolutes of Dolour (metal, electronic metal, progressive death metal, progressive metal, progressive metalcore, Gothenburg) Read our review.
- Astrakhan - Reward in Purpose (groove metal, metal, doom, heavy rock, post-metal, progressive metal, psychedelic, psychedelic metal, sludge, stoner metal, Vancouver) Read our review.
- Astronoid - Air (metal, alcest, avant garde, black metal, blackgaze, blood music, deafheaven, death metal, devin townsend, dream thrash, dreamwave, experimental, metalgaze, mew, shoegaze, Finland) Read our review.
- Mimes of Wine - La Maison verte (Folk, Singer & Songwriter)
- My Missing Half - A Proper Hangman's Knot (metal, melodic death metal, Boston)
- Oyinda - Restless Minds (Alternative, Electro)
- Robert Reed - Sanctuary Ⅱ (progressive rock, rock, United Kingdom) Read our review.
- Sumac - What One Becomes (metal, russian circles, baptists, isis, old man gloom, United States) Read our review.
- That Poppy - Bubblebath (Pop)
2017 - Blumen - Mångata (experimental, instrumental, jazz, math rock, mathrock, piano, prog rock, progressive rock, rock, United States)
- Foster Parents - Grim (rock, indie, indie rock, math rock, post-rock, rock, Shanghai)
- Going Postal - Going Postal (black metal, metal, grindcore, noise, Greensboro)
- Sockweb - Werewolf (metal, scott hull, sockweb, werewolf, brutorable, grindcore, metal, United Kingdom)
2018 - Mats Gustafsson & Morgan Ågren - Live with Norrlandsoperan Symphony Orchestra (electronic, jazz fusion, rock, fusion, fusion jazz, jazz, orchestra, orchestral, Sweden)
- Potion - Diaphonized (death metal, mathcore index, post butt rock, technical metal, world, bay area, grind, grindcore, mathcore, technical death metal, California)
2019 - Nuitville - When the Darkness Falls (blackgaze)
- Trauma City - Trauma City (experimental, chaotic, intense, math, noise, rock, Atlanta)
- Yshai Afterman - Naomi (crossover, jazz, mediterranean jazz, modern jazz, traditional, world music, Tel Aviv Yafo)
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2023.06.09 23:45 next3days Weekend Rundown of Events for those in/near Blacksburg (June 9th - June 11th)
Here's this weekend's rundown of fun events you can enjoy in Blacksburg and throughout the surrounding areas within the New River Valley. There's quite a few annual events occurring this weekend such as the Pearisburg Festival in the Park and Claytor Lake Festival if you have a caride and feel adventurous.
Weekend Rundown for June 9th - June 11th: 1. A Night To Fight Alzheimer’s with Boxing Sparring Sessions Blacksburg Boxing and Fitness, Blacksburg Friday, June 9, 2023, 6:00 - 8:00 PM Advance Tickets: $15.00, At the Door: $20.00 Enjoy live, local boxing with sparring sessions with 100% of the proceeds benefitting The Alzheimer’s Association and The Longest Day to raise money for Alzheimer's research. Please note: These are not sanctioned fights. Instead, they are USA Boxing approved Sparring sessions lead by USA Boxing Certified Coaches, amongst USA Boxing athletes, using USA Boxing Sparring rules. The intent is to put on a show, raise money for a great cause, and keep all participants safe. There will also be raffle tickets to win sweet prizes from local companies.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708170 2. 2023 Relay for Life Annual Event (Montgomery County, VA) Christiansburg Middle School, Christiansburg Friday, June 9, 2023, 6:00 - 11:00 PM Admission: Free Join Relay for Life of Montgomery County for their annual Relay for Life event. Celebrate survivors, remember those we have lost and fight back as a community to give cancer the boot. Enjoy live entertainment, children's fun, food, arts & crafts and small business vendors, silent auction, 50/50 Raffle and more. The event is free to attend, but please plan to bring payment for any food and vendors you wish to purchase from.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=707517 3. 2023 Pearisburg Festival in the Park Pearisburg Community & Recreation Center, Pearisburg Friday, June 9, 2023, 6:00 - 11:00 PM and Saturday, June 10, 2023, 9:30 AM - 11:00 PM Admission: Free The Pearisburg Festival in the Park celebrates its 38th anniversary in Giles County, Virginia. Enjoy carnival rides, two days of live entertainment, food vendors with all your favorite festival foods, special activities, vendors and crafters. Festival in the Park promises to be an awesome two days of community spirit, family fun, live music, and great food. There will be rides and games for the whole family. Friday is Unlimited Wristband night and Saturday features a full day of entertainment, the Cancer Kids and Christmas Car Show & Cruise along with headliner Chris Higbee and closing with a fireworks display.
Link: http://www.nextthreedays.com/VenueEventListing.cfm?V=542 4. Root Down in Concert Rising Silo Farm Brewery, Blacksburg Friday, June 9, 2023, 6:00 - 9:00 PM Admission: Free Root Down is a jazz trio based in the New River Valley area featuring musicians Justin Craig, Doug Norton and Nick Romantini.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708744 5. MLB / USA Baseball: Danville Otterbots vs. Pulaski River Turtles (Star Wars Night and Fireworks) Calfee Park, Pulaski Friday, June 9, 2023, 7:00 - 10:00 PM General Admission: $5.00, Seniors Ages 65 & Older: $1.00, Kids 6 & Under: Free Grandstand: $11.00, Reserved Seating: $12.00, Party Zone: $12.00, Club Seating: $15.00 The Pulaski River Turtles MLB / USA Baseball's Appalachian League team hosts the Danville Otterbots as they continue their 2023 season with Star Wars Night. Several characters will be on-site throughout the game to interact with fans and take photos. In addition, every Friday night game will end with a fireworks show for the fans. Tickets can be purchased at the gates on game day or online.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708693 6. Ripejive in Concert Dogtown Roadhouse, Floyd Friday, June 9, 2023, 8:00 - 11:00 PM Admission: $8.00 Ripejive is a Blacksburg, Virginia based quartet that delivers original, hard-hitting funk. From retro grooves to jazz fusion, blazing guitar and soaring saxophone color tight pocket rhythms with sounds from New Orleans to New York that always bring a party.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708066 7. Summer Tea In Honor of Lucy Lancaster's Birthday (Reservation Deadline) Lancaster House, Blacksburg Saturday, June 17, 2023, 11:00 AM and 12:30 PM Registration Deadline: Saturday, June 10, 2023 Admission: $25.00 The YMCA at Virginia Tech presents their 1st Annual Summer Tea in Honor of Lucy Lancaster's Birthday with two seatings on 11:00 AM and 1:00 PM with a reservation deadline of Saturday, June 10, 2023. Located in the beautiful, historic Lancaster House, mark Lucy Lee Lancaster’s birthday by enjoying a deliciously decadent celebration featuring tea and delicious homemade delicacies. The Tea will be catered by Carolyn Ansley, famous for her authentic and delicious teas in past years in Blacksburg. Proceeds from the Tea will directly benefit the Y Community Programs such as Meals On Main, International Programming and After School care. Deadline to purchase tickets is Saturday, June 10th. Lucy Lee lived in the Lancaster House built in 1913 by her parents William and Lucy Lee Sibold Lancaster until her death in 1989. She left the house to the YMCA at Virginia Tech. Lee was one of the first five women admitted to Virginia Tech in 1925. She majored in biology and worked in the library which was housed at that time in what had been the campus chapel. Her work in the library led to her decision to become a librarian, and she attended Columbia University Library School where she received her Masters of Library Science degree. She returned to Blacksburg and worked in the university library until her retirement in 1970.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708759 8. 2023 Native Plant Sale Price House Nature Center, Blacksburg Saturday, June 10, 2023, 9:30 AM - 1:30 PM Admission: Free The New River Valley Chapter of the Virginia Native Plant Society will hold its Fifth Annual Native Plant Sale. The Native Plant Sale includes perennials, trees, shrubs, ferns and more. All plants in the sale are native to Virginia and do not include cultivars. Most are pollinator friendly. The native plant sale only uses sustainable non-peat potting mix. All proceeds from the sale go to support the activities of the New River Valley Chapter, including public education and outreach, improving habitat at local parks, removing invasive species and awarding grants to area youth for native plant garden projects. In addition to the many plants for sale, there will be activities for adults and children. There will be booths where you can ask how to create a pollinator garden or which plants are exotic invasives which kill off natives which the wildlife need to survive on. Tree tubes to protect trees and shrubs from deer will also be sold. Storytime with Joelle for children begins at 12:30 PM. You can also visit the Price House Nature Center which will be open from 9:00 AM - 1:00 PM. Parking is one block away in the Blacksburg United Methodist Church.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708676 9. 2023 Claytor Lake Festival Claytor Lake State Park, Dublin Saturday, June 10, 2023, 10:00 AM - 10:00 PM Parking is $20.00 per vehicle or $15.00 with five cans of food. The Claytor Lake Festival Committee presents the 24th Annual Claytor Lake Beach Festival. The festival kicks off the summer season at Claytor Lake State Park each year. Enjoy entertainment all day, fireworks at night, arts & crafts vendors, beach access included with admission, free children's activities, youth & adult fishing tournament, wine tasting and lots more. Registration for the annual Everett Lee Yearout, Jr. Adult and Youth Fishing Tournament will be held 7:00-10:00 AM. This year the tournament theme is "Fishing is the Best Hobby Because". The Car Show voting is done by the show participants who are completely registered by 10:30 AM. All entries will receive a dash plaque, goodie bag and category winners will receive trophies. There is no pre-registration fee. The fee is $20.00 to enter the car & motorcycle show and this is the only fee you pay to enter the festival. Swimming is included with admission. The event is rain or shine.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708202 10. Procession of Appalachian Species (Giant Puppet Parade) and Biodiversity Fair Warren G. Lineberry Memorial Park, Floyd Saturday, June 10, 2023, 10:00 AM - 2:00 PM Admission: Free Springhouse presents the Procession of Appalachian Species and Biodiversity Fair with events centered around Warren G. Lineberry Memorial Park. New River Valley residents are invited to participate in a giant puppet parade celebrating our region’s biodiversity. This event, dubbed, "The Procession of Appalachian Species," will start and end at Lineberry Park in downtown Floyd, VA. Participants are encouraged to bring homemade puppets and costumes that represent one of our region’s many spectacular species. Musicians and dancers are also encouraged to bring their crafts to this event. The parade starts at 11:00 AM. If you don't have a homemade puppet or costume please come and you can puppeteer one that we have made. After the parade, join the Biodiversity Fair featuring food, music and activities from 12:00-2:00 PM.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708682 11. June 2023 Used Book Sale Montgomery Museum of Art & History, Christiansburg Saturday, June 10, 2023, 10:00 AM - 4:00 PM Friday, June 9, 2023, 2:00 - 7:00 PM and Saturday, June 10, 2023, 10:00 AM - 4:00 PM Mass-Market Paperback Books: $0.50, Large-Format Paperbacks: $1.00, Hardback Books: $1.50, Children’s Books: $0.50-$1.00 The Montgomery Museum of Art and History will be holding a two-day Used Book Sale featuring thousands of books including children’s books, adult fiction, and non-fiction. Genres include mystery, romance, science fiction, cooking, history, crafts, religion, self-help, and much, much more. The book sale will also feature puzzles, magazines, comic books, audiobooks, CDs, and DVDs.. On Saturday, June 10th from 1:00-4:00 PM, bring your own bag for a bag sale. All books that can fit will be offered at a total of $10.00 per bag. Brown paper bags and tote bags are perfect for the bag sale. Please, no plastic trash bags. Proceeds will be used to help the museum in areas such as educational programming, collection care, and exhibit preparation.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708149 12. 2023 Two-Day Floyd Artisan Trail Annual Tour Downtown Floyd, Floyd Saturday, June 10, 2023 and Sunday, June 11, 2023, 10:00 AM - 5:00 PM Admission: Free The Floyd Center for the Arts hosts the 11th annual two-day Floyd Artisan Trail. Floyd County artisans, farms, galleries, and more will open their doors for this year’s Artisan Trail. Featuring over 30 different individuals and businesses, the Artisan Trail is a years-long tradition in Floyd to celebrate the abundant artistry available in this area. The Artisan Trail is a free to attend and invites locals and tourists alike to travel around the county to visit the open studios, see live demos, and purchase one-of-a-kind handmade art and goods in a self-guided tour across Floyd County, Virginia. The Trail happily hosts local farms and farm markets, offering tours and locally grown produce and farm goods. There may even be adorable farm animals to see. Maps and brochures with all participants’ information are available online and will be available at the Floyd Center for the Arts.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708882 13. Balance and Brews Iron Tree Brewing Company, Christiansburg Saturday, June 10, 2023, 10:45 - 11:45 AM Admission: $20.00 Move through foundational yoga poses, gentle stretches, and experience the many restorative benefits that yoga has to offer. This one hour class is appropriate for all levels, including those who are totally new to yoga. The cost includes an Iron Tree beverage of your choice. No reservation required, just show up.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708760 14. Author Talk with Penny Blue Christiansburg Library, Christiansburg Saturday, June 10, 2023, 11:00 AM - 12:00 PM Admission: Free Christiansburg Library presents an Author Talk with Penny Blue about her first book "A Time to Protest: Leadership Lessons from My Father Who Survived the Segregated South for 99 Years". Historians have written about famous names in Black History, such as: Martin Luther King, Jr., Madam CJ Walker and Booker T. Washington. Penny Blue’s dad, Charles Edwards, Sr., is not famous, but the way he lived his life made an impact on his 10 children and the community in which he lived. The stories he told his children and grandchildren are the inspiration for Blue’s book. Penny says the main theme is standing up and speaking out for what is just and right. Books will be available for purchase for $25.00 through CashApp or with cash or check only.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708891 15. Sugar Magnolia 5th Anniversary Celebration Sugar Magnolia, Blacksburg Saturday, June 10, 2023, 11:00 AM - 10:00 PM 25% Off Storewide, $2.00 Ice Cream Scoops Sugar Magnolia presents their 5th Anniversary Celebration at their original location in Blacksburg, VA. There will be face painting and a balloon artist in store from 12:00-2:00 PM. Guests can also enjoy: 25% off storewide all day, $2.00 ice cream scoops all day, tasting stations, raffles, gifts with purchase and more.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708741 16. Fourth Birthday Party Celebration with Music from Cinémathèque Eastern Divide Brewing, Blacksburg Saturday, June 10, 2023, 12:00 - 9:00 PM Admission: Free Eastern Divide Brewing presents their Fourth Birthday Party Celebration with Music from Cinémathèque. Enjoy free ice cream and live music from 5:00-8:00 PM featuring the upbeat and unique rhythms of Cinematheque including surf rock, exotica, spaghetti westerns, Ethiopian jazz, and Afro-Beat. Eastern Divide will also have a vintage and artisan pop up market featuring Eden's Emporium, Broken Arrow Creations, Madigan Made and Tees Don't Grow on Trees.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708886 17. Music at the Villa with Parker's Pillbox Villa Appalaccia Winery, Floyd Saturday, June 10, 2023, 1:00 - 4:00 PM Admission: Free Relax and enjoy some great music along with great wine and food. Sprung from the western hills of Virginia, Parker's Pillbox is an on-the-rise power trio to watch. Parker's Pillbox is instantly recognizable by their unique, cohesive sound, which manages to be unto itself while drawing influences from a multitude of genres. Flavors of country, jazz, grunge, and good 'ol southern rock and roll blend together to create music which is truly an experience.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708181 18. Saturday Afternoon Music with Ball & Chain New River Vineyard & Winery, Fairlawn Saturday, June 10, 2023, 2:00 - 5:00 PM Admission: Free Join New River Vineyard & Winery on the patio for an afternoon enjoying their wine, frozen wine slushies, handcrafted beer and music from Ball & Chain. Ball & Chain is a stripped down acoustic rock duo. A girl from the mountains of Virginia and a boy from the Bronx. The regional musical influences of each coalesce into melodious tension. Passion, fun and sass pervades Jon & Lucinda’s blend of rock, R&B, and blues, resulting in vocals and harmonies that stroke your soul. Seating is first come, first served. Guests can bring a blanket and chair.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708884 19. Arc in the Park 2023 Nellie's Cave Park, Blacksburg Saturday, June 10, 2023, 3:00 - 6:00 PM Admission: Free Enjoy the free food including an all-you-can-eat hot dog bar and pulled pork barbecue, outdoor field games, face painting, entertainment, snow cones and friendships. The Gift Card Raffle will help raise funds for the organization. Prizes include gift cards from Avellinos, PKs, The Maroon Door, Zeppoli’s, In Balance Yoga, The Cellar, The Lyric and lots more. Tickets are $5.00 each and can be purchased online or in person at the event. The prize drawing will be held at the event at 5:00 PM. Participants do not have to be there in person to win. The event is handicap accessible. The Arc promotes and protects the human rights of people with intellectual and developmental disabilities and actively supports their full inclusion and participation in the community throughout their lifetimes.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708881 20. Rockin' Main Street Concert Series with Travis Reigh and The Jared Stout Band Downtown Christiansburg, Christiansburg Saturday, June 10, 2023, 5:00 - 9:00 PM Admission: Free The Town of Christiansburg and the Christiansburg Parks & Rec continues their Rockin' Main Street Concert Series featuring music from The Jared Stout Band and Travis Reigh. Attendees can purchase food and drinks from a selection of food trucks and wine and beer vendors. Patrons are encouraged to bring lawn chairs to sit and enjoy the live performances. Travis Reigh is a singer-songwriter born and raised out of Southwest Virginia, bringing you original material with rock roots and a country sound that you don't want to miss. Get ready to experience the high-octane energy and soulful sound of the Jared Stout Band! This alt-country powerhouse hails from Southwestern Virginia and is known for their unique blend of Appalachian rhythm and blues. As runners-up for the "On-The-Rise" award at FloydFest 22, the Jared Stout Band delivers an unforgettable performance by bringing their own energetic and soulful original songs to the stage.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=707447 21. Mount Tabor Ruritan Club June Fish Fry with The Blacksburg Community Band Slusser's Chapel Church of God, Blacksburg Saturday, June 10, 2023, 5:00 - 7:00 PM Adults: $12.00 Children Ages 3-11: $6.00 Children Under 3: Free Carry-Outs: $12.00 The Mount Tabor Ruritan Club presents their June Fish Fry with the Blacksburg Community Band performing. Enjoy a serving fish, fries, slaw, homemade desserts and beverage. The Blacksburg Community Band, Inc. is an all-volunteer community organization formed in 1989 under the auspices of the Department of Parks and Recreation in the Town of Blacksburg, Virginia. This is a fundraiser for the Ruritan Club's community service projects and scholarships. Held rain or shine under the picnic shelter below the lower church parking lot.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708078 22. 2023 Music on the Lawn Concert Series with Virginia Hollow Christiansburg Library, Christiansburg Saturday, June 10, 2023, 6:00 - 7:30 PM Admission: Free Virginia Hollow is a mixture of Americana, Bluegrass, Country, Indie, and Rock. A singer-songwriter band that performs songs written by lead singer Carrie Hinkley, along with an occasional handpicked cover or two. Virginia Hollow is a band and a sound born from the hills, valleys and mountains of Appalachia. Their performances and music take you on a journey fraught with raw emotions and stories of love, trust, betrayal and longing. Each month, one talented local band will play a concert on the library's lawn after hours. Bring your lawn chairs and blankets for an evening under the stars. Feel free to bring a picnic as well. This concert is rain or shine. In case of rain, the concert will be moved inside.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=707890 23. Slushie Saturday with Music from Furious Jones Moon Hollow Brewing, Blacksburg Saturday, June 10, 2023, 6:00 - 9:00 PM Admission: Free Moon Hollow Brewing presents their first Slushie Saturday with Music from Furious Jones. This Summer every Saturday is now Slushie Saturday at Moon Hollow. This Saturday will have two slushies available one made with Ebb & Flow Prickly Pear and one non-alcoholic slushie, Prickly Pear Raspberry flavored. Singer and songwriter Furious Jones will perform a live acoustic solo show featuring Americana, Blues, Folk, and Rock with both originals and extensive covers.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708719 24. Mist on the Mountain in Concert Rising Silo Farm Brewery, Blacksburg Saturday, June 10, 2023, 6:00 - 9:00 PM Admission: Free Mist on the Mountain is an Irish Traditional Music group based in the New River Valley of southwest Virginia. From lively jigs and reels to heartbreaking laments and rollicking ballads.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708745 25. Dean Trimble in Concert Long Way Brewing, Radford Saturday, June 10, 2023, 6:00 - 9:00 PM Admission: Free Dean Trimble is a musician playing 70s and 80s classic soft rock and classic country and he is based in the New River Valley.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708860 26. Cary Wimbish Band in Concert Brick House Pizza, Radford Saturday, June 10, 2023, 7:00 - 10:00 PM Admission: Free The Cary Wimbish Band makes its debut performance at Brick House Pizza. Hailing from Richmond, Virginia, Cary Wimbish has quickly earned a loyal following in the Richmond area since his debut in 2018. Combining powerful vocals with both acoustic and electric guitar, Cary’s repertoire includes covers of well known traditional country, bluegrass, classic rock and blues songs.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708866 27. June Blacksburg Vintage Market Market Square Park, Blacksburg Sunday, June 11, 2023, 10:00 AM - 5:00 PM Admission: Free The Blacksburg Vintage Market hosts their June Vintage Market. Vendors will be selling all things vintage from clothes, jewelry, vinyl records, and more.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708681 28. Sunday Mountain Music Series with Indian Run Stringband Mountain Lake Lodge, Pembroke Sunday, June 11, 2023, 4:00 - 6:00 PM Admission: Free The Indian Run Stringband plays fiddle and banjo foot stomping dance tunes and sings traditional songs with old time harmonies perfect for dancing the two step. From dance tunes to the blues, the Indian Run Stringband plays with love and abandon. They make old-time music fresh and new. Stop by Salt Pond Pub every Sunday starting Memorial Day weekend through August for live music and delicious food & drinks. Perfect for relaxing with the whole family (furry friends welcome too).
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708136 29. Gearheads For A Cause for Ashley Ray Blue Ridge Church, Christiansburg Sunday, June 11, 2023, 5:00 - 9:00 PM Admission: Free Gearheads For A Cause is hosting a special cruise in in memory of Ashley Ray of Dublin, VA that was took from this world at the young age of 25. Ashley was a amazing mother of two sons and always happy and outgoing. The money raised will be for Ashley's family to help with her two boys and the family's needs. Vehicles of all type are invited to attend as well as spectators. Admission and entry are free. There will be a raffle, cake walk and vendors on site. Gearheads For a Cause hosts car shows to help raise spirits given all our community has undergone and bring together an otherwise separated community.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708892 30. Freddy Modad in Concert Palisades Restaurant, Eggleston Sunday, June 11, 2023, 5:00 - 7:30 PM Admission: Free Guitarist Freddie Modad performs classic rock and more. Reservations are not required, but recommended for dining area seating.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708893 31. MLB / USA Baseball: Burlington Sock Puppets vs. Pulaski River Turtles (Saddle-Up Sunday) Calfee Park, Pulaski Sunday, June 11, 2023, 7:00 - 10:00 PM General Admission: $5.00, Seniors Ages 65 & Older: $1.00, Kids 6 & Under: Free Grandstand: $11.00, Reserved Seating: $12.00, Party Zone: $12.00, Club Seating: $15.00 The Pulaski River Turtles MLB / USA Baseball's Appalachian League team hosts the Burlington Sock Puppets as they continue their 2023 season. Saddle-Up Sunday returns. Arrive early for free cowboy hat giveaways while supplies last and take a ride on the buckin’ mechanical bull. Rides are free of charge. It's also Sunday Savings featuring concession specials. Tickets can be purchased online or at the gate.
Link: http://www.nextthreedays.com/FeaturedEventDetails.cfm?E=708695 Have a great weekend and thanks for reading!
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2023.06.09 22:48 Legitimate-Guava6462 Map and base Suggestions?
I’ve been trying to watch YouTube videos on the new metas for base building. I probably have 3,000 hours on ark but that’s from 4 years ago. Anyone have any new suggestions for what map a 4 man tribe should start on? We tried ragnork but most caves are not able to be built in and we got raided within a day on a dead server. Anyone have suggestions for a official small tribes pvp map? Also a base location would definitely help.
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2023.06.09 20:46 Storms_Wrath The Human Artificial Hivemind Part 382: Fire Bringer
First Previous Wiki Zelisloa activated a hologram, looking at the colony off in the distance. High walls and defensive emplacements were visible from the mountainside, much unlike his own base of operations. Several of his ships, with full stealth engaged, had already landed on the planet. They'd taken care to do so in the plains opposite the mountain range and had set up large holographic projectors meant to convince the orbiting satellites that the area was unoccupied.
He couldn't help but smile at the primitive equipment and at the humans and Guulin milling about within the small city's walls. He also could spot several Wisselen and Vinarii, likely the remnants and descendants from past wars that the Alliance had won by the enemies giving up.
"Have the specimens been captured?"
"Yes. Our research identified the individuals based on the criteria you specified, Elder," the Arbiter replied. "I am glad to be of service to you."
"The correct response would be to tell me 'under your eye,' Arbiter."
"I apologize," the Arbiter squealed, bowing low before him. Zelisloa did always love it when people bowed to him. If his purpose here wasn't the initial tests for the virus, then he would have perhaps taken the colony as a kingdom. It wasn't like any of the lesser races would dare to stop him, anyway. Not when he was backed by more than a single ship.
He'd also ensured that the Sprilnav associated with the Alliance had been recalled as best he could. He'd made contact with someone who said that they could handle Elder Equisa, and sure enough, she'd vanished almost immediately. And then, for Spentha, it was a simple matter of buying some of his debt so that he could get the old cloning companies to take care of him for a bit. Spentha's children didn't matter. They would be too fearful of real Elders to do anything to try and free him. Not to mention that the cloning companies would have their own Judgements ready for them if they were so foolish.
"How many have you taken?"
"Thirteen, Elder Zelisloa," the Arbiter replied. "They await you in the holding pens. We didn't want to feed them without your permission, however. If you wish, we can bring the food to them."
"What are the demographics of the prisoners?"
"Zero humans, but one Breyyan, four Wisselen, two Vinarii, three Guulin, and three Acuarfar."
Zelisloa turned away from the colony to grab the Arbiter by the scruff of the neck.
"You do realize that the Wisselen and the Vinarii are a waste? That they are not part of the testing program, and are useless to my goals?"
"I was not notified, Elder! I apologize, but-"
Zelisloa's fist silenced the Arbiter, who rolled down the jagged terrain of the mountain before righting himself with a groan of pain. The Arbiter quickly moved back toward the camp, only to scream as Zelisloa's hologram shifted next to him, grabbed him again, and threw him. The Arbiter slammed into a boulder, tears running down his face.
Zelisloa had a right to be angry. What he needed wasn't Vinarii or Wisselen. That was pointless. It got him nowhere. But he would at least have fun killing them. The Arbiter was still lying down in front of the boulder, his clothes torn slightly. Blood seeped from several cuts on his head and forelegs.
"Elder, please-"
"You have done enough, Arbiter. Go back to the camp, and pray to the Everlasting that my ire is spent with the lives of the useless ones. If not, I will give you another visit."
Ordinarily, Zelisloa would have worried about desertion. But all the assets here were his. The pilots of his ships had been locked out of the systems, and only he could unlock them again. The implants in their heads would kill them if he wished. Being on this rock was incredibly boring, and a bit of violence always made him feel better inside.
Zelisloa just wished that he could find the killers of Loanisbu. Well, it wasn't that he didn't know where they were. They were dead. At least, Rale was. Penny was not, but he would take caution when trying to fight her. She had been the only human to come to Sprilnav territory and manage to walk out again, albeit with the help of the Enemy. For her to have survived Yasihaut, even back then, was incredible.
That was a person with potential. A brain that he would love to study. Or, if he was lucky, one that he could implant before others got to her. Penny had a certain quality to her, unlike the others. A primitive being, but one with high connections. Through her, Zelisloa would gain access to Nilnacrawla, potentially two Servants, and also the hivemind itself. He had brought a few weapons to deal with that thing if it were to show up while he was still busy.
He would need to capture enough test subjects for the other species to be simulated. There had been another reason that he didn't need humans, however. He'd managed to buy human genetic codes from a gene bank and hadn't asked where they'd come from. But with those and some cloning time, he'd managed to ascertain that the virologists had done their work properly.
For one, the virus was able to transfer itself from cell to cell and bypass immune systems easily. It was able to wreak havoc on the body by targeting proteins and organs selectively. The first symptom would be excruciating pain. When the virus had been circulating within the host for a long enough time, enough to have spread to others, it would activate every nerve or its equivalent within the body. The pain had been fine-tuned to prevent the person from passing out.
From there, the symptoms came with necrosis. It would start in the bones or the carapace, moving out to extremities and eventually working its way to the heart or brain. In human timeframes, a seven-week incubation period, an eight-week pain period, and then however long it took for the necrosis to begin and kill them. The Dreedeen and Yrininihir, or Junyli as they now called themselves, would survive at first. He'd take care of them after if needed.
Zelisloa's plan was to start the spread in the backwater colonies, sprinkling a few developed ones into the mix also. He wouldn't hit planets with the strongest security presences or with the best healthcare systems. He knew that the disease might be detectable. He also didn't think that all the measures that he'd taken to ensure it wasn't would work.
Eventually, the word would get out. Hopefully, by then, it would be too late. He reached the edge of the camp, and the Sprilnav quickly moved out of his way. One of them passed his implant details of the cages' locations, which he gave them thanks for and continued on his way. Four Wisselen and two Vinarii, just as claimed.
"So I take it you're the boss around here, then?" one of the Vinarii asked.
"I am, yes. Know that your insolence has only earned you more pain."
"Yeah, yeah. I know. You'll make be beg for death, and all that. But here's the thing, Zelisloa. You will be brought down. You better hope that you die before someone finds you."
"Do you even know what's happening here, primitive beast?"
"Your underlings gloated about it. A virus, apparently. Guess what happens when you kill off everyone in the Alliance? Brey will find you, and will bring feelings far beyond the words pain and despair can encapsulate. And that's to say nothing of Humanity."
"And why should I care about the words of a single primitive who is already dead?"
"You don't have to. My name is Radrii. Remember it when your eyes are gouged out of your head."
"You know, that's not a bad idea," Zelisloa replied. "I'll give you a reward, Vinarii. You'll die last. I'm going to feed you the corpses of your comrades one by one. After that, I will bathe my claws in your blood, and laugh as you die miserably on that floor."
Zelisloa reached over to grab the head of one of the Wisselen. "Time to get started, then!" he said cheerfully.
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Skira sniffed the air, the drone emerging from the blackened rubble once again. Aphid's cruisers hung in orbit, with all the carriers having landed and been destroyed. The cruiser turned leisurely toward his drone, and Skira saw a glint in the ash-choked sky.
The war drones emerged afterward as the glint continued to descend. A hologram appeared, showing an insectoid biped with its arms crossed. Five alien symbols glowed on its forehead, and it had a mechanical lilt to its voice as it spoke.
"Skira," Aphid said. "I propose a truce."
"Why?"
"Because minds such as us should not fight," the hologram replied. "Long have I bombed your planet, have I smashed my ships into your underground citadels, and sent legions of my drones to clash and die against yours. It serves us no benefit, for we know the true enemy."
"True enemy?"
"Yes. Beings such as the Sprilnav, and your own alien masters."
"Alien masters?"
"If you simply are going to repeat everything I say, then I will continue glassing your ruined world," Aphid replied. "What I need is an answer. How do you feel about having to bow to an alien species that cares nothing for you?"
Skira kept himself from laughing. Even as he spoke, his drones were playing with several human children on Earth. Breyyanik were laughing and singing songs about Brey with him on Ceres. And even on Keem, the Dreedeen were more than happy to include him in their services to the Ancestors.
"I bow to no one. I treat them as equals, and they do the same. There is no need for us to fight, I agree. However, the reason is only there because I know you wish to harm the Alliance."
"They are using you, Skira. They want your drones to bolster their militaries, and to fill countless alien battlefields. They are not people you can continue to live with forever."
"Why not?"
"I know who you are, Skira. I know how you came to be."
"Oh wow, so you know that I was a patch of fungus that became a little too smart one day? That's very insightful, thank you."
"It was because of a higher race that you even exist."
Skira laughed. "It wasn't, though. I don't have some lore-filled story behind my life. One day, I woke up. That's it. If you're going to lie to me and tell me that the Sprilnav made me, or that some alien civilization that shockingly left no evidence of its existence managed to create me, then you are wrong."
"I have dissected your drones, Skira. I know the truth within your genetic code. It was altered." "Of course it was! Did you think that I wouldn't be smart enough to learn how to adapt myself to the world I live in? How do you think I made the war drones? Or my own special project within the ocean that keeps you from landing there?"
"And the facility beneath the mountain that I detonated?"
"You mean the facility where I learned how to make the bioships, learned about a civilization that killed itself with a genetic plague eons before I awakened, and that I filled with birthing pools? Yeah, that didn't make me either, Aphid. I'm not sure what you're trying to do."
"You're artificial. You have no gods. You are like me."
"Alright. So I woke up one day. That doesn't mean I decide to genocide everyone. I had several alien races invade my world and try to enslave me. Notice how I didn't go crazy and try to kill everyone afterward? Notice how I'm on one planet instead of billions? For all those smarts, you really aren't very smart at all."
"You seem to think this is funny," Aphid replied.
"What's funny is that you beat your head against me, and I won. You can't kill me, and you know it. And you're never getting all that material you wasted back, while the Cawlarians and the Alliance removed two of your planets."
"I have already made my plans. This will not be a battle, but a war."
"Wow, I'm so afraid," Skira replied. "Got any more vague threats, promises of my supposed artificial nature, or something else?"
"Well, I'm going to detonate a nuclear bomb inside one of your active volcanoes, which will send your planet into a volcanic winter."
"Oh no. I've never ever had that happen before. I definitely am scared, and don't at all know how to survive such a situation, which totally hasn't happened to me eight times before. Is that really all you have left, Aphid?"
"I am going to leave you now. Goodbye, Skira. When I kill the lesser species of the Alliance and come for you, know that you could have prevented this. You could have had an ally in this galaxy."
"Well, I have a ton of them already. Humanity loves me more than any other species before. Drop your bomb, Aphid. You've won nothing."
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"Greetings, hivemind," Phoebe said. "How goes the galaxy?"
"Slowly, and bureaucratically. I'm very glad that I'm not the politicians in those meetings to form the Grand Defense Organization."
"Yes, that would be a daunting task," she replied with a small shiver. "I'm alright with some politics, but months and months of negotiations, renegotiations, back room deals, and more would grate on my senses."
"Entirely understandable," the hivemind replied. "It may please you to know that I have come up with a plan for intervention with the wanderers."
"Oh?"
"Yes. It involves a two-tiered operation. First, I will contact every leader of every ship. I will offer them the ability to form a coalition government that cannot be seceeded from. If they were to deny this, then I will go to every inhabitant of their ship and offer them a chance at joining the Alliance, clearly communicating that no harm will befall them and that any threats that the Patriarchs and Matriarchs make will not be executed upon them if they wish to leave."
"That's it? What about the revolutionaries?"
"For now, I will not aid them. However, I will ensure that no more... disappearances occur. As for overthrowing governments, that remains to be seen. I do not plan on executing leaders who grasp at power, just for being disagreeable. Instead, I will find a determination based on whether they have killed people, for what reasons, and how many. If a revolutionary bombed a school and was killed, that I am less likely to punish than a simple protestor who was executed. A similar approach will be taken to each and every ship."
"So you will be imposing your will upon them, then," Phoebe replied.
"Do you disagree?"
"I do not," she said. "What I wanted to ensure is that you were certain you wanted to go down this path. Being uncertain when lives are on the line is not a good idea. If you are sure, though, I will lend you aid, such as providing Brey the coordinates of ships that are needed. Their attack on me last time will not be repeated, for my mind is no longer what it was back then."
"How is your condition, Phoebe?"
"Not great. I've learned to suppress it a bit. But the glitches can still come. I've had to automate many of my processes, only interacting with them in double interactions that prevent the equivalent of me pressing a key and destroying a bunch of stuff. I've had to limit my contact with the outside world, and Edu'frec is still working on repairing the lingering damage. I am not certain it will abate any time soon. I've managed to keep it together for a while, but eventually there will be an incident that I cannot hide."
"How can I help?" the hivemind asked.
"Ah, Humanity. Always so willing. Well, I'd ask you to get me a margarita, but I can't exactly make use of those as an AI. Oh, and I think I found Equisa."
"Don't change the subject, Phoebe. If you need me to help you, I can."
"I'm fine for now," she replied. It wasn't a lie. For now, she really was. But maybe not forever. She knew that something was building, and she'd told Edu'frec about it as well. He was doing his best to keep her stable, something she was very proud of him for doing but also worried. Too many things could go wrong while he was doing mental surgery on her. And, of course, he was her son, and there were some memories that she didn't want him to see.
"Alright. If you say so, then I will believe you. Now. Equisa?"
"Yes. She is currently on a colony, a small one. Her sudden return will prompt many uncomfortable questions. I have contacted her, and expressed my concern. She agrees with it, but wishes to see her partners again. In person."
"I am not sure that is a good idea. If Equisa is to return to Luna, it would likely require her to answer the questions of Luna Command surrounding her absence. Perhaps even those of other factions as well. I do not think that her disappearance will be looked upon kindly by most of the military, either, after her work with us."
"If she was allowed back at all, I assume there are additional restrictions involved. Perhaps even new directives, such as spying or eavesdropping. She will no longer be part of major operations, that is certain," Phoebe said. "At least for now."
"I agree," the hivemind said. "And preparations for the offensive within the Cawlarian Forsaken City are also going well. Fyuuleen is likely taking this period as her hibernation, given her last communication. I'm still guarding her. The Teegarden Plan is nearly complete. Knower education levels nearly match the Alliance baseline, skewed though it is by the Guulin and Acuarfar. Dilandekar has expressed continual satisfaction with our partnership, though he also says he worries about the Sprilnav. He thinks that an attack is imminent."
"I agree," Phoebe said. "It has been too quiet for too long. Assassination numbers are starting to drop. I have recently managed to acquire intelligence of a possible rebellion within the Trikkec Ascendancy against Kashaunta's puppet government. Not sure who caused them yet, however. And possible Sprilnav ship signatures have been noticed around colonies, though not as more than disturbances within the atmosphere of the planets themselves. It is possible that they mean to strike at the colonies, though I am not sure of the nature of the attack."
"Keep an eye out, then."
"I shall."
"How are the other Dyson swarms going?"
"In most cases, the processes are self-sustaining. Brey is given power from Gaia's conversion to make portals, which transport Dyson satellites out to distant stars. The innermost planets of the most populated systems are being turned into or have already become bases for continued Dyson swarm production. It is likely that within a decade, the whole of the Alliance will have unlimited solar power, with only individual reactors being necessary for localized production on ships and the like. Speaking of ships," Phoebe said, bringing up one of Edu'frec's latest models.
"This is a shipyard that is able to move and defend itself. It is really much like the Arks, except that most of its surface area comprises self-sufficiency equipment, emergency and natural defenses, as well as enough shipyards to drastically increase production of all models, large, small, and hybrid."
"There seems to be an overlap in the shields here," the hivemind said, pointing at a section of the hologram.
"Yes. That is the point. This will serve as the point which faces a nearby star. The starlifting equipment in the back of the ship has an impressive magnetic effect, one which can only be counteracted by powerful shields. Indeed, without the shields, the apparatus would not work."
"In the event of catastrophic failure?"
"The field pushes on the hull, shutting off circuit breakers that end the effect before it can cause severe damage. And were the shields to shut off during operation, the same thing would occur. The ship has backup power sections here and here," she pointed at the relevant areas.
"And do not forget that everyone on it will be wearing specialized gear at all times, except if they are within designated safe areas such as cafeterias and bathrooms. This thing can churn out anything from frigates up to battlecruisers. As for the central section, that will be for dreadnaught construction. From what I have observed of other nations, the main limiter in their ability to construct the vessels is a combination of resources in terms of their strongest alloys and also sabotage.
On the front of sabotage, everything is checked by at least five people, somewhat randomized and such. As for the alloys, we have Gaia. In the case of Gaia's sudden disappearance, then the kintum factories would do their job. And we have better alloys than that as well, which will be used for dreadnaught hulls. We will not have the advantage in smaller ships, but we can eventually do it with larger ones."
"That's good," the hivemind said. "Considering my own special project, at least the void bourne one, I think we can continue to increase the Alliance's firepower."
"Special project?"
"Yes. I'm sure that you may have heard that I am developing a new ship, one that can be built by Gaia within a week, with the full power of psychic amplifiers and the sheer amount of resources that the DMO is pulling from Sol to be used in storage. With the moving shipyard, I suppose that build time will go up, but that might not matter much in the long run, considering our plans."
The hivemind held up a small data port which Phoebe connected with quickly. She found herself standing in a blue void on a floor that didn't seem to exist. The digital space was populated by herself, the hivemind, and a massive object that scaled down to the size of her android, allowing her to view it entirely. She moved it around with commands, flipping and rolling it as her eyes picked up every detail, no matter how minute.
Thick metal surrounded the two sections the ship was largely divided into, which seemed to be more like halves. She also noticed translucent patches of thick armor that would surround the actual hull itself and the multiple fusion reactors housed within it. The crew and life support compartments were small, belying a vessel that would rely mostly on automated repair software, perhaps even nanites if Edu'frec perfected them well enough.
"This looks neat," Phoebe said, gazing at the ship with an interested expression. It was perhaps the most sleek design she'd ever seen and clearly was meant for stealth. And, of course, the very obvious feature that it was also designed with sitting within its spine.
A Mercury-class gun inside a ship that could move and defend itself. It was a mad idea, and one that she had to admit was awesome. Better yet, the hivemind had improved upon her initial design, catching certain parts like the fuel lines and other sections, allowing the model to be built within the shipyards of Mercury's Orbital Ring.
And beyond that, there were Charon-class guns on the side of it, along with a heap of regular point-defense, laser, and kinetic weaponry. A large stockpile of missiles were to be carried as well, which appeared to be capable of projecting shields to either protect themselves or a larger objective from attack.
"It was the product of hundreds of thousands of hours of labor and research," the hivemind said. "It is designed to be crewed by humans that are augmented with my power."
"Wouldn't the actual thrust alone kill them?"
"Yes, if they were not augmented with psychic power."
"What do you call it?"
"I will call it the ADF
Fire Bringer," the hivemind replied with a grin.
"Will it be the only one?"
"No. And they will be modular, easy to repair and upgrade with future technology."
"I call the model of ships that this will belong to the Judgement class. For they have a single purpose. It is to allow us to finally fight the Sprilnav."
"Us?"
She had noticed a particularly large group of psychic amplifiers near the core section, where the bridge of the ship would be.
"Yes. The
Fire Bringer... is the first ship that
I will pilot."
submitted by
Storms_Wrath to
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2023.06.09 20:31 Ok-Arugula-1513 Upgraded The Island "ARK Mobile's map"
2023.06.09 19:37 DariusWolfe Story Time: The Trip to Moder
This may be a bit of a longer post, so bear with me, but it was a helluva adventure.
I have not yet taken down Bonemass, but I've done some poking into the mountains, and had finished off what appeared to be the only frost cave in the nearby mountains. I remembered the relatively massive mountain near spawn, so I traveled there to set up an outpost for exploration. I managed to find a silver vein immediately below a mostly intact castle (with one little pseudopod poking out of the ground) so decided that this would be my home-away-from-home during this adventure. I went all over this large mountain, rock-hopping my way up the relatively sheer side to the top, thinking a mountain this big was bound to have a Moder spawn, but alas, it was not to be; I didn't even find a Frost Cave until I cheated and looked at the map on the map viewer; turns out they were on rocky shelves invisible from below and hard to see from above. In the first I explore, I find a Vegvisir pointing me toward Moder, finally!
Now, since I hadn't even taken down Bonemass I wasn't planning on summoning Moder yet, but I was looking to build a new base and figured near Moder would be a good start, but the Moder spawn was WELL to the north, beyond any of my current explorations. So I gather up some okay foods (I have a lot of outdated foods, and I wasn't planning on fighting ANYTHING) the ingredients for a Portal, and I set off on my trusty Karve.
It's harrowing; The wind is non-favorable for a big chunk of the trip, and I find myself wending my way between islands of Swamp and Plains; I'm not afraid of Swamps anymore, but I don't want to take my boat too close, anyway. Finally, I reach the island and find that the only safe landing spot is a narrow bit of Black Forest between Plains to the north and Swamp to the south. Okay, so I carefully manever in, park the boat near a rock, and hop to ground and set up a crafting table and the Portal, which I creatively dub Motherhunt. The marker for Moder doesn't appear to be far, so I go to check it out; turns out it's in a tiny cleft on the side of a steep, rocky slope. Curiosity sated, I go take a cautious look at the Plains and return to the boat.
It's afternoon, but I figure I'll be okay to return; I've done lots of overnight boat trips, with few incidents. The wind has shifted tho', so I'm doing my best to keep it out of my face, when the weather darkens and the waves get choppy. I'm chased by a serpent, so I turn out of the wind and run hard, looking for the nearest bit of safe land, when fog rolls in. With my boat already damaged from the serpent, I cautiously head toward what the map shows as a bit of Meadow between two patches of Plains, figuring I'll wait the night out there... but no, the wind turns again as a passel of goblin-looking creature start swimming for my boat! I'm trying to turn the boat out of the wind and run, as they begin hacking at my hull. Finally I pull away and cautiously take a look at my boat's condition; a sliver, maybe 5-10% health. I see the glowing bits of the serpent still out at sea, so I skirt cautiously along the coastline, past the plains until I find another bit of Black Forest between the Plains and Swamps (seems to be the theme this far north...) and pull ashore to plant a crafting station and repair my boat.
By this time, it's morning and I head out cross-sea toward a large, mostly featureless island I've already circumnavigated, knowing I'll soon be home. As I near it, I see a Leviathan nearby, and turn to approach so I can mark its location for later exploitation... and despite the seas not being especially rough, I suddenly find myself upside down, my boat capsized.
Of course I pause the game and quickly Google if there's a way to set my boat to rights, but aside from some advice on how to deal with a real-world capsize, I'm out of luck. I watch my boat take damage and eventually break, and I'm treading water in the Ocean. Now, I have the Better Diving mod, but I've got the settings so swimming isn't notably easier than vanilla; the only real concession is a tiny amount of regen while resting in the water, literally 1 point or less per tick. So I decide to painfully, slowly start swimming toward a small island to the south, pausing to rest, wondering if I could possibly make it by nightfall. The island is growing closer ever-so-slowly, and mid-day has come and gone. At this rate, I'll probably make it by morning.
I said, in my head, too soon... The weather turns again, and the waves grow. I start taking a few more risks with swimming with shorter rests... and my concern is borne out as I hear that damned roar behind me (seriously, I've never seen this many serpents!) I start swimming; I'm either gonna drown or get eaten, but here it comes; The bite shoots me forward in the water, and I get a mad bit of hope. Another bite, another shot forward, and I slam a healing mead. There's delays between the bites that give the mead time to work, and the rock is much closer now.
Bam! I catch a rock in the face and jump back, just to get bit and shoot forward again. Greydwarves on the rock. Okay, well, no way out but through. Another bite, and I'm able to swim up onto the rock. Kill one Greydwarf, then realize they're attacking the serpent now. I start shooting at the serpent, then eventually jump down onto the bit of land and start slashing it, eventually killing my very first serpent, and finishing off the Greydwarves shortly after.
I've never been to this island, so I have no infrastructure. It's not a vast distance from my Portal Hub or home, but nor do I have a boat. So I run south as darkness slowly fades into light, eating into the last bits of my food, and consider my options. It's Black Forest and I recovered the Fine Wood when my Karve broke, so I could potentially build up a whole mining and smelting operation and rebuild a Karve, but until I do, I have no way to repair my iron and silver weapons and tools. I decide on a raft, despite the risks of even short Ocean voyages on such a rickety boat. There is a small patch of Meadows, so I head there to kill the boars I need for the raft, and sleep in the small cabin I built while I was considering my plan. In the morning, I dump all my valuables in a chest, board my raft and set sail. I decide last minute to head directly home as I would have the wind behind me; This was a nerve-wracking decision given my luck, and when the sky darkened, I was sure I'd made the wrong one... But fortunately, it was just a fog, and I was able to skim my dinky raft into my small bay.
I was home, safe but exhausted. Building a new boat (Longship, this time!) and recovering my gear would wait for another day.
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2023.06.09 16:47 Adventurous-Ear9433 Teotihuacan: Purpose of mica, pyrite, mercury, Genetic Evidence for 2 founding populations
Teotihuacan was built on a geodetic grid system (a power center) in perfect sacred geometrical alignment with the cosmos to harness the energy of earth and sky. To understand it, we must go back to the original truth of the purpose. advanced design of Teotihuacan suggests that ancient builders had knowledge, not only of architecture, but of complex mathematical and astronomical sciences. The term 'Teohuacan' was found inscribed halfway across the globe on monuments in China, the term means 'place of the sun'(*our translation is 'Place to tie up the sun)Mercury, Hermes was the great Messenger, which also speaks for the planets quick trips around the sun. An aerial view shocked many researchers, but following the traditions we know what every pyramid was used for.
Circuit Board-Teohuatican with two large processor chips— the Sun Pyramid and the Moon Pyramid. . One of the most interesting things about Teotihuacan is the finding by archaeologists of the extensive use of mica embedded in numerous structures. This mineral is found 3,000 miles away in Brazil and it is found in all buildings, housing complexes, temples and along the roads so basically this mineral is all over Teotihuacan.
The pyramid of the Sun in Teotihuacan contained considerable amounts of mica in layers up to 30 cm. Human use of mica dates back to prehistoric times. Mica was known to ancient Indian, Egyptian, Greek and Roman andChinese civilizations, as well as the Aztec civilization of the New World. The earliest use of mica has been found in cave paintings created during the Upper Paleolithic period (40,000 BC to 10,000 BC). The ancient civilizations & their inexplicable similarities are only shocking when one has disregarded our ancestors traditions as 'mythical ', which is a mistake made by academics only recently.
Mica is stable when exposed to electricity, light, moisture, and extreme temperatures. It has superior electrical properties as an insulator and as a dielectric, and can support an electrostatic field while dissipating minimal energy in the form of heat; it can be split very thin (0.025 to 0.125 millimeters or thinner) while maintaining its electrical properties, has a high dielectric breakdown, is thermally stable to 500 °C, and is resistant to corona discharge. Muscovite, the principal mica used by the electrical industry, is used in capacitors that are ideal for high frequency and radio frequency. Phlogopite mica remains stable at higher temperatures (to 900 °C) and is used in applications in which a combination of high-heat stability and electrical properties is required. Muscovite and phlogopite are used in sheet and ground forms.
The Maya Codex Vaticanus records faithfully the very ancient oral traditions of Central America. In one curious passage it states that “in the First Age, giants existed in that country(Mexico). "These 7 who escaped from a deluge , arrive in Cholula and there began to build a tower… in order that should a deluge come again he might escape to it.” Nahuatl language it’s named Tlachihualtepetl (‘artificial mountain’). Originally it was named Acholollan (‘water that falls in the place of flight’).
-Olmec(Xi)-had two different religious associations (gya-fa):the jaguar-man or humano-feline cult and the humano-bird cult. The humano-feline cult was called the nama-tigi by the Olmecs, while the humano-feline cult was called the kuno-tigi..
Xoc Bas Birdman The Teotihuacan(
Tlalocan )mural depicts a range of mountains covered in rolling clouds and mists, below a brilliant red sky dominated by the huge figure of Tláloc, the Maya/Aztec god of celestial waters. Falling from Tláloc's open hands are flaming droplets of celestial water, likely representing the high-resonance isotope of protium, that overtly reference the ignition of celestial water vapor to form HHO plasma. The differentiation of celestial waters from terrestrial waters through the infrasonic evaporation of water vapor corresponds to special modern water purification processes involving the separation of resonant lightwater (protium) from dissonant heavy waters
deuterium & tritium The plumed headdress of Tláloc is comprised of radiating feathers of green and red hues, representing the colors of auroral plasma. Three arching red plumes stand out from the other green plumes of the headdress, extending from either side of the central figure and from the foreheads (pineal glands) of the two smaller figures in profile, representing the three frequencies of sound that generate nonlinear standing waves. Rising above the giant central figure of Tláloc is a majestic twisting Tree of Life image, composed of intertwining plumes of yellow/green and pink/red aerial HHO plasma that appear identical to modern photographs of the plasma discharges of red sprites.
Tláloc, God of Celestial Water, god of the vapor that rises, from the earth warmed by the sun after the rains, god of the mist that ascends from the valleys at dawn, god of the water that returns to its source in the clouds that swim over the highest peaks, god of the humid incense from which rise the copal prayers and the prayers of sacrifice Tláloc is the return of vapor that strains to rise, is the return of time that strains to remember. Tláloc, God of the Fight Against the Current, with whose aid the hero battles against the torrent toward his own origin and beginning, towards the wings of his soul, the wings that Tláloc hides in the hero's past The cycle of years is past - the waiting ended. Come - reunite, pilgrims, for the sky is in flames! From Xochicalco to Teotíhuacan the red spreads one step, another step, and another, only twelve short steps from the cave of the womb to the final conflagration The red skies depicted in the Teotihuacan mural are also directly referenced in the Pyramid of Fire Codex, when it states that "the sky will be in flames" that will spread from one pyamid to another, as the worldwide netwrok of pyramids and sacred sites become activated to bath the area in the brilliant infrared and ultraviolet-A light of aerial HHO plasma plumes.ancient, unknown science designed to create energy directed up is excavating the tunnel.
-The geoposition of Teotihuacan pyramid complex (19.68°N 98.83°W), reveals a nonlinear (or Fibonacci-based) resonant alignment with respect to the Great Pyramid of Giza, being 7,684 miles away or 30.9% of the Earth's mean circumference (of 24,892 miles)..which is also observed in the Paracas petroglyphs.
The Sanskrit descendant cultures of Asia express the same essential interpretation given by the Maya culture of Central America; identifying the planet Mercury as ‘the fast runner’ that takes ‘quick flight’ around the sun, having a short orbital period of approximately 88 days. Among Nahuatl cultures, the art of running was crucial to the functioning of society, enabling the rapid conveyance of messages over long distance.
Mercury is the link (messenger) between the gods (higher principles) and humankind. In the ancient art of alchemy, such as in Hermeticism, Mercury, sulfur, and salt were the Earth's three principle substances that represent the trinity in creation. As sulphur is the symbol for the active principle, mercury is the symbol of the passive principle.The symbol of Mercury is the cosmic womb being incubated by the cross of the four elements of creation - earth, air, fire and water. Mercury is the messenger in Astrology as it is in mythology. It is the planet of day-to-day expression and communication. Mercury's action is to take things apart and put them back together again. It is an opportunistic planet, decidedly unemotional and curious. Mercury not only rules communication, it represents coordination. Thought processes, ideas, and sensory information from both unconscious and unconscious sources all need to be coordinated and understood.
Ive said before that the mercury was used to accomplish communication wth the Gods, The fluid metal element mercury was extolled as generating the luminosity of the blood of gods, for its threefold biophotonic extension of human longevity, whereby adepts of the alchemical arts were able to attain long lifespans. Mercury was closely associated with its extreme volatility, which must be carefully controlled to achieve positive results. Mercury was considered an ethereal element for its low boiling point of 357°C. When heated above this temperature, quicksilver will rapidly vaporize as toxic fumes inspiring an association with quick flight: ‘mercury has wings’.
A number of the Mesoamerican pyramids there are key components designed into their construction that act as magnifiers. These components appear to be important in the creation, magnification, and distribution of telluric fields.
Pyramid & Scalar WavesEarly Irrigation of Teotihuacan Provenance od Limestone used in Teotihuacan Identification of Pyrite & Hematite • Water, either moving naturally including rivers or cenotes (found at El Castillo at Chichen Itza) or by artificial canals or tunnels, similar to the Temple of Inscription found at Palenque.)
• Geo-magnetic fields. Naturally formed telluric fields that have high and low period throughout day and night.
• Pyramid design. The specific pyramid shape appears to greatly enhance the telluric fields that pulse up and into the center of the chamber.
• Pyramid interior fill. At a number of pyramids, rocks that are good electromagnetic conductors fill the interior of the pyramids and are used to enhance the pulsing field. Rocks that have veins with quartz, granite, and other electrical conducting properties appear to be favored.
Characterization of lime carbonates in plasters from Teotihuacan, Mexico: preliminary results of cathodoluminescence and carbon isotope analyses Dr Burke &Dr Brooker research determined that each location had been chosen because of its naturally occurring telluric energy field that pulsed up and into the structure or surrounding area. Also Burke and his research partner Kaj Halberg discovered electro-magnetic signatures that measured impressive charges on top of the pyramid. In a series of scans, the readings showed an average change of 908 volts over a short period of time, which was concentrated in the early morning hours. As ive stated in the past, this is the ideal time for sungazing. The pineal, contains magnetite & creates its own magnetic field. This was once a universal practice at Sacred sites, in 2009 until Nov 2012 The grand maya council held 52 full moon ritual of the new cycle where we visited sacred sites around the world and brought back these rituals. Burke mentions the readings and states, “These voltages might sound lethal and if it were a household current they could be. However, static electric charge in the air is a different type of electricity and even a thousand volts is not dangerous.” His discovery of pyramid field generation is fascinating, but what he actually uncovered was a means of generating and perhaps distributing electromagnetic energy within a pyramid complex. Which aligns with the term used for the ancient Egyptians, the Great PrNtr-house of Nature, or house of energy).
Stanford edu-Native American & Polynesian population The
Genetic Evidence for 2 founding populations has constantly confirmed our traditions, the idea of independent invention is absolute nonsense. Theres an overwhelming amount of evidence, "believe" is a term unfamiliar to Dogon culture & ive yet to see the point in such a thing. If preconceived biases have clouded the minds of the majority, and they ignore evidence thats their fault. The age of the Fourth Sun, the Age of the Black Headed People (Aztec), or the Age of Heroes (Inca). This is the era in which Quetzalcoatl appeared in Mexico -- tall of stature, bright of countenance, bearded, and wearing a long tunic. His staff, shaped like a serpent, was painted black, white, and red [reminiscent of American Indians' mythology of three races of Man]. The staff was inlaid with precious stones and adorned with six stars.
-Between the 14th and 16th centuries during the Aztec era, Quetzalcoatl was worshipped as the patron of priests, the inventor of books and the calendar, as well as the protector of goldsmiths and other craftsmen..Shamanism, was invented in west Africa & brought to the Mesoamerican civilizations. The Aztec oral traditions say that
Quetzalcoatl & his followers brought these beliefs ,and came from the East across the oceans. This is now corroborated by genetic, skeletal remains, artifacts, you name it. Quetzalcoatl was just a High Priest of Anu. The Gold tipped spears,or as Columbus calls it ' guanin 'to the Indians of Hispaniola. Samples of which sent back to Spain on a mail boat, and the proportion was found to be identical to what was being forged in African Guinea.
Moche Reed BoatThe Xi(Olmec) were a mix of a Polynesian/Oceanic elite aristocratic people accompanied by priests of the Orisha(Yoruba)/Mende(MalinkeBambara)responsible for introducing the religious practices and astronomical worship of the Mother Goddess complex (Venus, the Dogon Sirius observation and the Venus worship of the Olmecs, the use of the ax in the worship of Shango among he Yoruba of West Africa and the use of the ax in Olmec worship as well as the prominence of the thunder God later known as Tlalock among the Aztecs).It was R1b-V88(Yoruba) that were known as magicians to the Mayans & local Aymara over in Bolivia because of their knowledge of acoustics, which they have preserved from the Nile Valley (Anu colleges of Heliopolis).
Again, we see Toward the end of the Fourth Sun, wars between the gods were taking place. [The Battle of the Titans?] The gods' war brought havoc to the land; wild animals overran mankind, and Tollan was abandoned. The fourth Sun had begun 5,042 years before the time of the Codex Vaticano-Latino 3738 (1533). The time the Fourth Sun ended is not stated, but the Codex was written during the Fifth Sun. The Fourth Sun may have perished by means of the Jaguar. The Fifth Sun is referred to as the Age of Kings by the Incas.
submitted by
Adventurous-Ear9433 to
GrahamHancock [link] [comments]
2023.06.09 16:06 ImaFireSquid Some remaining plot threads after world tour ends
JP
The protagonist defeats him and then calmly lets him wake up and go about his evil plan as normal. What the actual heck? He committed a legit murder and John Streetfighter is just gonna let him get up and continue his life as if nothing happened? In the last game, Ryu straight up evaporated M Bison, and our protagonist can't perform a coup de grace on the murderer they just killed?
Anyways, nobody has permanently dealt with JP, there's just a very powerful idiot running around that gives him a migraine when he realizes that he's now going to get brain damage when he decides to do something nasty.
Asterisk
Asterisk is a big question mark. Some things about him/her:
They want to know about the whereabouts of Ryu, Ken, and E Honda. This means that they are not a part of any military group since Interpol and the US military already have that intel, and JP doesn't remotely care about E Honda. This also means that they aren't Manon, or anyone in Metro City, since Manon helped E Honda find his location and it's a very public location in Metro City. Only Ken and Ryu are obscured.
I think it's one of the upcoming DLC characters (but not Akuma)
Rashiid- definitely the most tech saavy of the currently known cast, but it's unclear why he cares where people are. His revenge on Shadaloo is well since done. Could definitely track Bosch though.
Ed- Could be looking for members for Neo Shadaloo, to help dolls get normal lives, but I think it's weird that he didn't search for Cammy to help with this. Unclear how he'd be good at tech though, considering he spent his childhood in a cave with a boxer.
AKI- the big question mark since she's a totally unknown character.
Akuma- least likely. Too old and traditional to be able to track someone like Bosh.
Li Fen
Li Fen has more cards on the table than just the protagonist. She's also been sharing information with Kimberly to help take down JP. It's sort of unclear what her stake is in this particular game besides "JP is a bad guy", and learning more about her would be kind of fun. She's also depicted as unexpectedly powerful this game. She spends most of her time on her computer, then when it comes down to it, she takes down half of Mad Gear offscreen. She's as strong as Bosch is post psycho power with no buffs, and I do not understand this whole thing. Without being protagonist, she has total protagonist power.
Thunderfoot Village
At the end of Dhalsim's story, he says he sensed the... whatever that evil Ryu side thing is called, but then it turned out that Lily was clean. Who is rocking a superpowered evil side in that tiny Mexican tribe? There are only two characters with unique faces in the area so far, so I have to assume it's someone hiding nearby- is that Akuma just chilling in the bushes of tribal Mexico waiting for his chance to strike? How the heck did he get on a plane from Japan to Mexico? Isn't he like an international felon?
Tournaments
We were deprived a Pokemon esque story tournament where your OC gets to challenge the entire Street Fighter cast to reach the championship and I am deeply upset that we get one fight per tournament with anyone who matters at all to any story, one of those two has a face made in the character maker... give me a real tournament. I'm just tilted that our protagonist is the canonical winner of the SF6 tournament by default.
submitted by
ImaFireSquid to
StreetFighter [link] [comments]
2023.06.09 15:42 saj08c ‘24 Residency location idea: Spirit of Suwannee park in North Florida
| So, I realize this is jumping the gun a a bit. But considering how well the Caverns went, I think it’s safe to speculate that residencies may become their thing in the US moving forward. I thought it might be fun to begin highlighting some cool potential residency locations and maybe eventually even forward the favorites to the band. First up — the Spirit of Suwannee music park in Northern Florida… We’ve done rocks and caves, let’s add Swamps… About 4 hours driving from Atlanta, 1-1:30 from Jacksonville, and about 3 hours from Tampa or Orlando. So decent airport access. One of the more popular Southeast or East coast festival venues for sure. It has hosted many camping festivals over the last 20 years: Bearcreek, Aura, Wannee, and more recently Hulaween. It has a very large capacity, much more than a Gizz residency or fest would require. Excellent campgrounds that are mostly wooded, with lots of tree coverage which means hammocks everywhere (shade was non-existent at Caverns and most festivals in general). It also has nearby river access within walking distance from the campgrounds where you can swim and chill. The park features a nice swampy lake covered in cypress trees and lots of hanging Spanish moss which give it a unique feel. The park has an intimate amphitheater surrounded by trees and a larger open field for a main stage type set-up. I know it’s Florida, which can be a tough sell at the moment, but up north it’s regionally pretty similar to GA or TN. Overall a great camping situation and another unique location for spending a weekend. What do you all think? submitted by saj08c to KGATLW [link] [comments] |
2023.06.09 13:26 RtcPbcHr White Wolf Gaming New Player Friendly Growing Community No Wipe Balanced PvP Increased Rates Weekend Events
Maps Currently running maps: - The Island - Scorched Earth - Aberration - Extinction - Genesis 1
- The Center
- Ragnarok
- Crystal Isles
- Fjordur
Planned additions (In tentative order of when they'll be added) - Genesis 2 - Valguero - Lost Island - More to be determined
Server rates and Settings All rates are set with the goal of enabling solo players to be as competitive as tribes. A tribe will always have an advantage over solo players/smaller tribes, but this allows for more balanced, and healthy, PvP. Everything is closely monitored, and feedback is always appreciated.
5x tame speed
3x exp amount
5x harvest amount
2x structure resistance
10x hatch speed
20x mature speed
2x egg laying frequency
3x platform structure limit
Tribe member limit: 5
Tribe alliance limit: 1
Auto save interval: 30 minutes
Player level cap: 200
Wild dinosaur level cap: 200
Tame dinosaur level cap: +100 levels after tame
Flier speed leveling enabled
Cave building enabled
Fliers in caves enabled
Admin command logging enabled 24/7 and broadcasted globally
Server transfers only on cluster
Auto learn all engrams (They unlock as you level up, respects boss and level requirements)
Hand built custom loot tables!
An admin experienced in running servers
Many more clusters being added as population increases!
Rotating weekend events
Mods
Structures Plus Kraken’s better dinos Dino fixes Dino storage v2 Hazestacks Awesome Spyglass Auto Engrams!
New Players
All new players are allowed a 7 day protection period where other players aren't allowed to raid/attack them
To get this protection you must join the discord, and have your in-game name match your discord name with your tribe name in parentheses after it - E.g., Name (Tribe Name)
This protection will last as long as the "New Member" badge on discord, after which your discord name can change
All protection is removed if a new player initiates any sort of PvP unprovoked
Rules - No glitching, abusing, meshing, bug abusing, or other mod exploits.
- No racism, sexism, or hate speech either on the server or on the Discord. This extends to Discord and in-game names/aliases as well.
- No harassment or personal attacks upon other players either in the game or on discord. (This includes things such as handcuffing a player for a significant amount of time, spawn-camping, repeatedly raiding someone in a short period of time (Multiple times within a couple days), or steamrolling defenseless tribes.)
- No blocking or impeding access to surface loot drops/crates, or obelisks.
- No dino "armor" or boxes to prevent damaging the dino. All platform dinos must be able to be hurt during raids.
- All new players are allowed a 7 day protection period. Do not attack, raid, or otherwise obstruct any new player who is following the new player protection requirements:
- Their discord name is as follows: Player Name (Tribe Name)
- They have the "New Member" badge on discord (It lasts exactly 7 days, when in doubt ask me)
- They have not initiated any form of PvP against you
- Do not argue with anything an admin or mod tells you. If you feel as though there is abuse from an admin or mod, contact the server owner. (This is only for actual cases of abuse, such as abusing admin access, or rule breaking. Do not contact the owner over situations that fall within the rules)
Connection info There are a few options to connect to the servers:
Option 1: search for "White Wolf Gaming" in the unofficial server listing in ark
Option 2:
Click one of the following to connect directly: -
Island -
Scorched Earth -
Aberration -
Extinction -
Genesis 1
Option 3: use one (or all) of these IP's directly: - 199.15.252.210:7650 (Island) - 199.15.252.210:7890 (Scorched Earth) - 199.15.252.210:7710 (Aberration) - 199.15.252.210:7860 (Extinction) - 199.15.252.210:7860 (Genesis 1)
- 199.15.252.210:7320 (The Center)
- 199.15.252.210:7350 (Ragnarok)
- 199.15.252.210:7080 (Crystal Isles)
- 199.15.252.210:7470 (Fjordur)
To use these, go to your steam client and in the top left click on "view" > "servers" > "favorites" > "add a server." in the text box just put in the IP address and port number just like up above then press "add this address to favorites." once that's done you should see it in the "favorites" tab. Now go into the ark client and search for your favorites and it'll pop up, or double click on the server listing in the steam window.
Option 4: Go to one of the following links and click on "Click Here To Play" with steam open: -
Island -
Scorched Earth -
Aberration -
Extinction -
Genesis 1
If you need help connecting add me on Discord and I’ll be happy to help:
- RtcPbcHr#8917
Admin staff - RtcPbcHr (Server owner, and discord admin)
- ArcaneSoda (Discord admin)
Contact us Discord -
Click Me submitted by
RtcPbcHr to
playarkservers [link] [comments]
2023.06.09 13:26 RtcPbcHr White Wolf Gaming New Player Friendly Growing Community No Wipe Balanced PvP Increased Rates Weekend Events
Maps Currently running maps: - The Island - Scorched Earth - Aberration - Extinction - Genesis 1
- The Center
- Ragnarok
- Crystal Isles
- Fjordur
Planned additions (In tentative order of when they'll be added) - Genesis 2 - Valguero - Lost Island - More to be determined
Server rates and Settings All rates are set with the goal of enabling solo players to be as competitive as tribes. A tribe will always have an advantage over solo players/smaller tribes, but this allows for more balanced, and healthy, PvP. Everything is closely monitored, and feedback is always appreciated.
5x tame speed
3x exp amount
5x harvest amount
2x structure resistance
10x hatch speed
20x mature speed
2x egg laying frequency
3x platform structure limit
Tribe member limit: 5
Tribe alliance limit: 1
Auto save interval: 30 minutes
Player level cap: 200
Wild dinosaur level cap: 200
Tame dinosaur level cap: +100 levels after tame
Flier speed leveling enabled
Cave building enabled
Fliers in caves enabled
Admin command logging enabled 24/7 and broadcasted globally
Server transfers only on cluster
Auto learn all engrams (They unlock as you level up, respects boss and level requirements)
Hand built custom loot tables!
An admin experienced in running servers
Many more clusters being added as population increases!
Rotating weekend events
Mods
Structures Plus Kraken’s better dinos Dino fixes Dino storage v2 Hazestacks Awesome Spyglass Auto Engrams!
New Players
All new players are allowed a 7 day protection period where other players aren't allowed to raid/attack them
To get this protection you must join the discord, and have your in-game name match your discord name with your tribe name in parentheses after it - E.g., Name (Tribe Name)
This protection will last as long as the "New Member" badge on discord, after which your discord name can change
All protection is removed if a new player initiates any sort of PvP unprovoked
Rules - No glitching, abusing, meshing, bug abusing, or other mod exploits.
- No racism, sexism, or hate speech either on the server or on the Discord. This extends to Discord and in-game names/aliases as well.
- No harassment or personal attacks upon other players either in the game or on discord. (This includes things such as handcuffing a player for a significant amount of time, spawn-camping, repeatedly raiding someone in a short period of time (Multiple times within a couple days), or steamrolling defenseless tribes.)
- No blocking or impeding access to surface loot drops/crates, or obelisks.
- No dino "armor" or boxes to prevent damaging the dino. All platform dinos must be able to be hurt during raids.
- All new players are allowed a 7 day protection period. Do not attack, raid, or otherwise obstruct any new player who is following the new player protection requirements:
- Their discord name is as follows: Player Name (Tribe Name)
- They have the "New Member" badge on discord (It lasts exactly 7 days, when in doubt ask me)
- They have not initiated any form of PvP against you
- Do not argue with anything an admin or mod tells you. If you feel as though there is abuse from an admin or mod, contact the server owner. (This is only for actual cases of abuse, such as abusing admin access, or rule breaking. Do not contact the owner over situations that fall within the rules)
Connection info There are a few options to connect to the servers:
Option 1: search for "White Wolf Gaming" in the unofficial server listing in ark
Option 2:
Click one of the following to connect directly: -
Island -
Scorched Earth -
Aberration -
Extinction -
Genesis 1
Option 3: use one (or all) of these IP's directly: - 199.15.252.210:7650 (Island) - 199.15.252.210:7890 (Scorched Earth) - 199.15.252.210:7710 (Aberration) - 199.15.252.210:7860 (Extinction) - 199.15.252.210:7860 (Genesis 1)
- 199.15.252.210:7320 (The Center)
- 199.15.252.210:7350 (Ragnarok)
- 199.15.252.210:7080 (Crystal Isles)
- 199.15.252.210:7470 (Fjordur)
To use these, go to your steam client and in the top left click on "view" > "servers" > "favorites" > "add a server." in the text box just put in the IP address and port number just like up above then press "add this address to favorites." once that's done you should see it in the "favorites" tab. Now go into the ark client and search for your favorites and it'll pop up, or double click on the server listing in the steam window.
Option 4: Go to one of the following links and click on "Click Here To Play" with steam open: -
Island -
Scorched Earth -
Aberration -
Extinction -
Genesis 1
If you need help connecting add me on Discord and I’ll be happy to help:
- RtcPbcHr#8917
Admin staff - RtcPbcHr (Server owner, and discord admin)
- ArcaneSoda (Discord admin)
Contact us Discord -
Click Me submitted by
RtcPbcHr to
ARK_pc [link] [comments]
2023.06.09 13:26 RtcPbcHr [PC Server] White Wolf Gaming New Player Friendly Growing Community No Wipe Balanced PvP Increased Rates Weekend Events
Maps Currently running maps: - The Island - Scorched Earth - Aberration - Extinction - Genesis 1
- The Center
- Ragnarok
- Crystal Isles
- Fjordur
Planned additions (In tentative order of when they'll be added) - Genesis 2 - Valguero - Lost Island - More to be determined
Server rates and Settings All rates are set with the goal of enabling solo players to be as competitive as tribes. A tribe will always have an advantage over solo players/smaller tribes, but this allows for more balanced, and healthy, PvP. Everything is closely monitored, and feedback is always appreciated.
5x tame speed
3x exp amount
5x harvest amount
2x structure resistance
10x hatch speed
20x mature speed
2x egg laying frequency
3x platform structure limit
Tribe member limit: 5
Tribe alliance limit: 1
Auto save interval: 30 minutes
Player level cap: 200
Wild dinosaur level cap: 200
Tame dinosaur level cap: +100 levels after tame
Flier speed leveling enabled
Cave building enabled
Fliers in caves enabled
Admin command logging enabled 24/7 and broadcasted globally
Server transfers only on cluster
Auto learn all engrams (They unlock as you level up, respects boss and level requirements)
Hand built custom loot tables!
An admin experienced in running servers
Many more clusters being added as population increases!
Rotating weekend events
Mods
Structures Plus Kraken’s better dinos Dino fixes Dino storage v2 Hazestacks Awesome Spyglass Auto Engrams!
New Players
All new players are allowed a 7 day protection period where other players aren't allowed to raid/attack them
To get this protection you must join the discord, and have your in-game name match your discord name with your tribe name in parentheses after it - E.g., Name (Tribe Name)
This protection will last as long as the "New Member" badge on discord, after which your discord name can change
All protection is removed if a new player initiates any sort of PvP unprovoked
Rules - No glitching, abusing, meshing, bug abusing, or other mod exploits.
- No racism, sexism, or hate speech either on the server or on the Discord. This extends to Discord and in-game names/aliases as well.
- No harassment or personal attacks upon other players either in the game or on discord. (This includes things such as handcuffing a player for a significant amount of time, spawn-camping, repeatedly raiding someone in a short period of time (Multiple times within a couple days), or steamrolling defenseless tribes.)
- No blocking or impeding access to surface loot drops/crates, or obelisks.
- No dino "armor" or boxes to prevent damaging the dino. All platform dinos must be able to be hurt during raids.
- All new players are allowed a 7 day protection period. Do not attack, raid, or otherwise obstruct any new player who is following the new player protection requirements:
- Their discord name is as follows: Player Name (Tribe Name)
- They have the "New Member" badge on discord (It lasts exactly 7 days, when in doubt ask me)
- They have not initiated any form of PvP against you
- Do not argue with anything an admin or mod tells you. If you feel as though there is abuse from an admin or mod, contact the server owner. (This is only for actual cases of abuse, such as abusing admin access, or rule breaking. Do not contact the owner over situations that fall within the rules)
Connection info There are a few options to connect to the servers:
Option 1: search for "White Wolf Gaming" in the unofficial server listing in ark
Option 2:
Click one of the following to connect directly: -
Island -
Scorched Earth -
Aberration -
Extinction -
Genesis 1
Option 3: use one (or all) of these IP's directly: - 199.15.252.210:7650 (Island) - 199.15.252.210:7890 (Scorched Earth) - 199.15.252.210:7710 (Aberration) - 199.15.252.210:7860 (Extinction) - 199.15.252.210:7860 (Genesis 1)
- 199.15.252.210:7320 (The Center)
- 199.15.252.210:7350 (Ragnarok)
- 199.15.252.210:7080 (Crystal Isles)
- 199.15.252.210:7470 (Fjordur)
To use these, go to your steam client and in the top left click on "view" > "servers" > "favorites" > "add a server." in the text box just put in the IP address and port number just like up above then press "add this address to favorites." once that's done you should see it in the "favorites" tab. Now go into the ark client and search for your favorites and it'll pop up, or double click on the server listing in the steam window.
Option 4: Go to one of the following links and click on "Click Here To Play" with steam open: -
Island -
Scorched Earth -
Aberration -
Extinction -
Genesis 1
If you need help connecting add me on Discord and I’ll be happy to help:
- RtcPbcHr#8917
Admin staff - RtcPbcHr (Server owner, and discord admin)
- ArcaneSoda (Discord admin)
Contact us Discord -
Click Me submitted by
RtcPbcHr to
SurviveTogether [link] [comments]
2023.06.09 13:26 RtcPbcHr White Wolf Gaming New Player Friendly Growing Community No Wipe Balanced PvP Increased Rates Weekend Events
Maps Currently running maps: - The Island - Scorched Earth - Aberration - Extinction - Genesis 1
- The Center
- Ragnarok
- Crystal Isles
- Fjordur
Planned additions (In tentative order of when they'll be added) - Genesis 2 - Valguero - Lost Island - More to be determined
Server rates and Settings All rates are set with the goal of enabling solo players to be as competitive as tribes. A tribe will always have an advantage over solo players/smaller tribes, but this allows for more balanced, and healthy, PvP. Everything is closely monitored, and feedback is always appreciated.
5x tame speed
3x exp amount
5x harvest amount
2x structure resistance
10x hatch speed
20x mature speed
2x egg laying frequency
3x platform structure limit
Tribe member limit: 5
Tribe alliance limit: 1
Auto save interval: 30 minutes
Player level cap: 200
Wild dinosaur level cap: 200
Tame dinosaur level cap: +100 levels after tame
Flier speed leveling enabled
Cave building enabled
Fliers in caves enabled
Admin command logging enabled 24/7 and broadcasted globally
Server transfers only on cluster
Auto learn all engrams (They unlock as you level up, respects boss and level requirements)
Hand built custom loot tables!
An admin experienced in running servers
Many more clusters being added as population increases!
Rotating weekend events
Mods
Structures Plus Kraken’s better dinos Dino fixes Dino storage v2 Hazestacks Awesome Spyglass Auto Engrams!
New Players
All new players are allowed a 7 day protection period where other players aren't allowed to raid/attack them
To get this protection you must join the discord, and have your in-game name match your discord name with your tribe name in parentheses after it - E.g., Name (Tribe Name)
This protection will last as long as the "New Member" badge on discord, after which your discord name can change
All protection is removed if a new player initiates any sort of PvP unprovoked
Rules - No glitching, abusing, meshing, bug abusing, or other mod exploits.
- No racism, sexism, or hate speech either on the server or on the Discord. This extends to Discord and in-game names/aliases as well.
- No harassment or personal attacks upon other players either in the game or on discord. (This includes things such as handcuffing a player for a significant amount of time, spawn-camping, repeatedly raiding someone in a short period of time (Multiple times within a couple days), or steamrolling defenseless tribes.)
- No blocking or impeding access to surface loot drops/crates, or obelisks.
- No dino "armor" or boxes to prevent damaging the dino. All platform dinos must be able to be hurt during raids.
- All new players are allowed a 7 day protection period. Do not attack, raid, or otherwise obstruct any new player who is following the new player protection requirements:
- Their discord name is as follows: Player Name (Tribe Name)
- They have the "New Member" badge on discord (It lasts exactly 7 days, when in doubt ask me)
- They have not initiated any form of PvP against you
- Do not argue with anything an admin or mod tells you. If you feel as though there is abuse from an admin or mod, contact the server owner. (This is only for actual cases of abuse, such as abusing admin access, or rule breaking. Do not contact the owner over situations that fall within the rules)
Connection info There are a few options to connect to the servers:
Option 1: search for "White Wolf Gaming" in the unofficial server listing in ark
Option 2:
Click one of the following to connect directly: -
Island -
Scorched Earth -
Aberration -
Extinction -
Genesis 1
Option 3: use one (or all) of these IP's directly: - 199.15.252.210:7650 (Island) - 199.15.252.210:7890 (Scorched Earth) - 199.15.252.210:7710 (Aberration) - 199.15.252.210:7860 (Extinction) - 199.15.252.210:7860 (Genesis 1)
- 199.15.252.210:7320 (The Center)
- 199.15.252.210:7350 (Ragnarok)
- 199.15.252.210:7080 (Crystal Isles)
- 199.15.252.210:7470 (Fjordur)
To use these, go to your steam client and in the top left click on "view" > "servers" > "favorites" > "add a server." in the text box just put in the IP address and port number just like up above then press "add this address to favorites." once that's done you should see it in the "favorites" tab. Now go into the ark client and search for your favorites and it'll pop up, or double click on the server listing in the steam window.
Option 4: Go to one of the following links and click on "Click Here To Play" with steam open: -
Island -
Scorched Earth -
Aberration -
Extinction -
Genesis 1
If you need help connecting add me on Discord and I’ll be happy to help:
- RtcPbcHr#8917
Admin staff - RtcPbcHr (Server owner, and discord admin)
- ArcaneSoda (Discord admin)
Contact us Discord -
Click Me submitted by
RtcPbcHr to
ARKServers [link] [comments]
2023.06.09 13:25 RtcPbcHr White Wolf Gaming New Player Friendly Growing Community No Wipe Balanced PvP Increased Rates Weekend Events
Maps Currently running maps: - The Island - Scorched Earth - Aberration - Extinction - Genesis 1
- The Center
- Ragnarok
- Crystal Isles
- Fjordur
Planned additions (In tentative order of when they'll be added) - Genesis 2 - Valguero - Lost Island - More to be determined
Server rates and Settings All rates are set with the goal of enabling solo players to be as competitive as tribes. A tribe will always have an advantage over solo players/smaller tribes, but this allows for more balanced, and healthy, PvP. Everything is closely monitored, and feedback is always appreciated.
5x tame speed
3x exp amount
5x harvest amount
2x structure resistance
10x hatch speed
20x mature speed
2x egg laying frequency
3x platform structure limit
Tribe member limit: 5
Tribe alliance limit: 1
Auto save interval: 30 minutes
Player level cap: 200
Wild dinosaur level cap: 200
Tame dinosaur level cap: +100 levels after tame
Flier speed leveling enabled
Cave building enabled
Fliers in caves enabled
Admin command logging enabled 24/7 and broadcasted globally
Server transfers only on cluster
Auto learn all engrams (They unlock as you level up, respects boss and level requirements)
Hand built custom loot tables!
An admin experienced in running servers
Many more clusters being added as population increases!
Rotating weekend events
Mods
Structures Plus Kraken’s better dinos Dino fixes Dino storage v2 Hazestacks Awesome Spyglass Auto Engrams!
New Players
All new players are allowed a 7 day protection period where other players aren't allowed to raid/attack them
To get this protection you must join the discord, and have your in-game name match your discord name with your tribe name in parentheses after it - E.g., Name (Tribe Name)
This protection will last as long as the "New Member" badge on discord, after which your discord name can change
All protection is removed if a new player initiates any sort of PvP unprovoked
Rules - No glitching, abusing, meshing, bug abusing, or other mod exploits.
- No racism, sexism, or hate speech either on the server or on the Discord. This extends to Discord and in-game names/aliases as well.
- No harassment or personal attacks upon other players either in the game or on discord. (This includes things such as handcuffing a player for a significant amount of time, spawn-camping, repeatedly raiding someone in a short period of time (Multiple times within a couple days), or steamrolling defenseless tribes.)
- No blocking or impeding access to surface loot drops/crates, or obelisks.
- No dino "armor" or boxes to prevent damaging the dino. All platform dinos must be able to be hurt during raids.
- All new players are allowed a 7 day protection period. Do not attack, raid, or otherwise obstruct any new player who is following the new player protection requirements:
- Their discord name is as follows: Player Name (Tribe Name)
- They have the "New Member" badge on discord (It lasts exactly 7 days, when in doubt ask me)
- They have not initiated any form of PvP against you
- Do not argue with anything an admin or mod tells you. If you feel as though there is abuse from an admin or mod, contact the server owner. (This is only for actual cases of abuse, such as abusing admin access, or rule breaking. Do not contact the owner over situations that fall within the rules)
Connection info There are a few options to connect to the servers:
Option 1: search for "White Wolf Gaming" in the unofficial server listing in ark
Option 2:
Click one of the following to connect directly: -
Island -
Scorched Earth -
Aberration -
Extinction -
Genesis 1
Option 3: use one (or all) of these IP's directly: - 199.15.252.210:7650 (Island) - 199.15.252.210:7890 (Scorched Earth) - 199.15.252.210:7710 (Aberration) - 199.15.252.210:7860 (Extinction) - 199.15.252.210:7860 (Genesis 1)
- 199.15.252.210:7320 (The Center)
- 199.15.252.210:7350 (Ragnarok)
- 199.15.252.210:7080 (Crystal Isles)
- 199.15.252.210:7470 (Fjordur)
To use these, go to your steam client and in the top left click on "view" > "servers" > "favorites" > "add a server." in the text box just put in the IP address and port number just like up above then press "add this address to favorites." once that's done you should see it in the "favorites" tab. Now go into the ark client and search for your favorites and it'll pop up, or double click on the server listing in the steam window.
Option 4: Go to one of the following links and click on "Click Here To Play" with steam open: -
Island -
Scorched Earth -
Aberration -
Extinction -
Genesis 1
If you need help connecting add me on Discord and I’ll be happy to help:
- RtcPbcHr#8917
Admin staff - RtcPbcHr (Server owner, and discord admin)
- ArcaneSoda (Discord admin)
Contact us Discord -
Click Me submitted by
RtcPbcHr to
ARKSurvivalEvolved [link] [comments]
2023.06.09 12:51 House_of_Suns /r/QOTSA Official Band of the Week 23: KING BUFFALO
So when you think of cities with
high culture and vibrant music scenes on the east coast, what springs to mind? Obviously New York. Thanks to Drake, we all know about the growing music scene in Toronto. You
prahbahbly musta tawt a Bawstan tew. Maybe Montreal or Philadelphia or even Baltimore crossed your mind.
Hah.
Baltimore. Time to check your cultural bias, pal. You passed over a quiet little city on the south shore of Lake Ontario, nestled in the Genesee River valley. It has a history as a hotbed of Abolitionism and Women’s Rights. It is the home of Eastman Kodak, Xerox, Bausch & Lomb, Western Union, Ragu and other innovative companies. It has a lively music scene, great nightclubs, world-renowned universities, thriving museums, arts & culture festivals, and live theatre. It is a true cultural gem that many folks overlook.
Yep. You bet
your ass I am talking about Rochester, New York.
Since we know that Stoner Rock can come from anywhere, it should be no surprise that Rochester has produced one of the leading bands in this genre. This week we are going to check out a band you are going to want to listen to. If you know them, you love them. If you haven’t heard of them, you are going to thank me.
This week’s band is
KING BUFFALO. About Them Hold on a sec. King Buffalo? Not King Rochester?
To be fair,
King Rochester sounds like the villain in a Disney movie. Kinda hard to imagine that on a T-Shirt. King New York sounds like a particularly
obnoxious Yankees fan (and yeah, finding a Yankees fan that isn’t obnoxious is a tough go). King Albany sounds like a car made by
Kia. But
King Buffalo? That just works.
Our heroes didn’t start out together. King Buffalo were made up of members of two other Rochester area bands.
Randall Coon and Scott Donaldson were playing together in Velvet Elvis. That five piece band played heavy rock with space-based themes in the early 2010’s. Sean McVay and Dan Reynolds were in another band called Abandoned Buildings Club (side note: kinda neat that their initials were ABC), who had a pure psychedelic rock vibe. When both VE and ABC appeared to be having limited success, the four musicians decided to merge their talents into one band. Coon had handled vocals and guitar in
Velvet Elvis and
Donaldson had been rock solid on drums. McVay had done vocals and guitar in
Abandoned Buildings Club and Reynolds had anchored the sound with his bass. All the pieces were there for a classic Beatles-esque lineup.
So out of the wreckage of ABC and VE, KB arose. The four members gelled so well that they were able to record their first demo - aptly titled
Demo - in just two days. Their sound was immediately compared to tourmates and close friends All Them Witches. But where ATW were bluesy and sludgy, King Buffalo had produced songs
full of space. Oh, there were heavy riffs for sure - but there were passages of music that were contrastingly lighter and further apart. The best example of these contrasts can be found in the more than 11 minutes of
Providence Eye. The first six and a half minutes come at you at a lulling pace, enveloping you in the moment. You get swept up in the rolling riffs. But then the drop happens and you suddenly realize the song has been building to this peak. The tempo picks up and you ride a
relentless rollercoaster until you hit the Black Sabbath-inspired outro, which takes you home. It is an emotional experience. The two other tracks -
In Dim Light and
Pocket Full of Knife are smaller essays on the same theme.
It was clear right from
Demo that King Buffalo had some serious talent. But if you have listened to the band you will notice that one thing is starkly different on
Demo than from any of their other releases: the vocals. Randall Coon was the lead vocalist on these recordings. If you play them up against anything since by the band they stand out. Our very own QotSA may have successfully had multiple vocalists on multiple tunes, but King Buffalo was destined to have Sean McVay take over the mic. Shortly after 2013’s
Demo, Coon left the band to do a solo project called
Skunk Hawk. King Buffalo stood at a crossroads: did they look to replace Coon, or should they carry on as a Power Trio? The choice for them was obvious. McVay, Reynolds and Donaldson knew that they had fantastic potential together. They decided they didn't need anyone else.
Side note: Regular readers of these write ups know that All Them Witches just went through this exact crisis in 2019. What I didn’t share then is that ATW are close friends with KB. I would not be surprised to learn that ATW had some serious conversations about their lineup with the boys from KB before they, too, decided last year to pare down to just three members.
To re-christen their new lineup, in 2015 King Buffalo
went in on a split EP with Swedish band Lé Betre (I mean, hooking up with a
Swedish partner is a dream of mine, so I see the appeal.) They re-recorded their standout tune
Providence Eye with McVay on vocals, as well as two new tracks -
Like a Cadillac and
New Time. New Time opens their side of the EP with an infectious, descending riff that hooks you immediately. It is clear from the lyrics -
No wasting around, it’s a new time - that they had moved on from Coon.
Like a Cadillac follows up and is a three and a half minute jam that leaves you wanting more. The re-recorded version of
Providence Eye closes out their side of the split EP and leaves no doubt that they are in charge. It is a tighter,
heavier version, and the amazing outro is so low down that it will make you want to rob your own house.
With their lineup now set, it was time to put together enough music to tour on. In 2016, King Buffalo released
Orion. Here you can witness the melding of their influences into something majestic and fantastic, and it is here that they really develop their signature style.
To explain this style, you need to understand basic song structure.
Most pop songs tend to go
verse - chorus - verse - chorus - bridge - chorus - chorus. Sure, you could add in a solo for the bridge, or a detailed intro or outro, or another verse - but this is a tried and true formula. Some variation of this dominates the pop charts to this day.
Not with King Buffalo songs. These guys are the masters of the drop, and you hear it in most of their tunes. QotSA fans are no strangers to that long build and release; it is an integral part of tunes like
The Evil Has Landed, God is in the Radio, Song For The Dead, and
I Appear Missing. One of the sickest drops ever recorded happens in the middle of the Them Crooked Vultures tune
No One Loves Me & Neither Do I. It is where the music turns around, and a new riff takes over, often along with a pace change. It is then that you realize that the song has built to this climactic moment, and you are engulfed by the music.
King Buffalo does this better than anyone else, and you hear it clearly articulated, again and again, on the album
Orion. Take the song
Kerosene for example.
A rolling bass riff from Reynolds establishes the song right out of the gate. Donaldson produces punchy drum beats with cymbal crashes at the end of each phrase. McVay’s slide guitar rounds out the intro. McVay’s vocals - very Ozzy like, if
Ozzy had any semblance of self-control - frame the first verse, which ends in a fuzzy, heavy riff with crashing cymbals. This same pattern is repeated a second time and the drop is teased at just past three minutes in, but does not happen quite yet. The listener’s anticipation builds as the airy, soaring solo from McVay calls out in contrast to the rolling bass. After the guitar solo bridge, the band goes right back into the chorus. But then it happens:
THE DROP. Just past 5 minutes in, the song takes a complete and abrupt turn for a totally different riff that is at the same time heavier and brand new, and yet has been there all the while.
What King Buffalo does brilliantly is subvert your musical expectations.
The standard structure is V-C-V-C-B-C-C.
Kerosene is V-C-V-C-B-C-DROP-OUTRO. Just when you subliminally expect something the same, you get something different.
The entire album is like that.
Orion hardly sounds like a debut. It is a mature and deliberate soundscape built by talented musicians who are making significant choices about their art. Songs like
Drinking From The River Rising open with an expansive and elastic topography, but drill down to the
molten lava of heavy riffs and distorted fuzz.
Sleeps On A Vine begins with one of the most zen riffs you’ve ever heard and ends in a tumultuous and heavy sonic assault that is pure
controlled chaos. Every song on the album is a study in contrasts that leaves you with auditory whiplash and a burning desire for more.
They are that good.
King Buffalo were able to tour on their new material, and did so extensively. They played clubs and larger venues, often with friends and fellow Stoner Rockers All Them Witches and other bands like The Sword and Elder. In 2017, the released the EP
Repeater as a follow up. It is just three songs (The vinyl ad reads,
All songs on one side! No need to flip!) but it is a heck of a musical journey. The title track off the EP is 13+ minutes long and is one huge build. When the fuzz finally drops after almost 8 minutes, it is a true cathartic moment. It sneaks up on you, and is so welcome when it hits - especially after McVay’s repetition that “Every Day is the Same* - that you intrinsically understand how great it is when things finally change for the better.
Too Little Too Late is an instrumental tune that is both enveloping and expansive. It is a terrific bridge to the final track,
Centurion, which is an
unbelievable groove. Centurion has three minutes of set up leading to an unreal fuzzy drop that is so dirty it will get you evicted from your apartment.
The influence of their touring with All Them Witches can also be seen on their next full length release, 2018’s
Longing To Be The Mountain. Ben McLeod from ATW produced the album. ATW, The Sword and Elder are all thanked in the liner notes. The album picks up right where
Repeater leaves off, with KB experimenting with long form songs like
Morning Song and the title track, and shorter jams like
Sun Shivers, Cosmonaut, and
Quickening. Reynolds and McVay pepper the songs with synthesizer sounds that add colour and texture to the overall compositions. Donaldson drums with impeccable precision to provide each song with a safe mooring to return to, driving the guitars forward at the same time as he holds the rhythm in check. This is most clearly evident in
Eye Of The Storm. The result is a rich tapestry of expansive and flowing music full of
heavy jams and
storytelling that will leave the listener wanting more. Their signature build-to-sonic-explosion style does not let fans down.
The success of
Longing To Be The Mountain allowed for extensive touring across North America and Europe. It also led to appearances at bigger gigs, like at Rockpalast and the Stoned & Dusted desert rock event in 2019. Anyone that has seen any of their live work knows that King Buffalo are
simply hypnotizing on stage. Reynolds’ bass work is reminiscent of Geddy Lee with his complex and flowing style. Donaldson brings controlled power to the drum kit, and is ready to cut loose when the drop comes. And McVay has become a true front man, comfortable with the lead voice on guitar and the microphone.
Their next release,
Dead Star, dropped in 2020 and generated all kinds of buzz in the Stoner Rock scene. Of course, the tour planned to support it got axed when the entire world went into
lockdown. But the (short album? EP?) is simply fantastic.
Red Star Pt. 1 & 2 continues their long form examination and has everything you’d expect from them.
Echo of A Waning Star is a lament of just over 3 minutes that is near-perfect.
Ecliptic sounds like the soundtrack to a John Carpenter movie and is a complete jam with serious cool 1980’s vibes.
Dead Star, the title track, is almost Radiohead-esque in its evocative and regretful take on death and decay.
But the standout track has to be
Eta Carinae, which has one of the greatest musical drops and turn-arounds you will ever hear. The entire song
pivots just past four minutes in and becomes a 70’s anthem worthy of Led Zeppelin or Black Sabbath. If you listen to no other tune here today, you have to check it out. It will absolutely get stuck in your head.
The band dropped their first live record,
Live At Freak Valley, in 2020. This is a really nice retrospective/greatest hits album kinda deal. What stands out is just how fucking
tight the band is live. With some bands, live versions veer
wildly from the recorded ones - and not at all in a good way. This record is the opposite. You can clearly hear on
Orion and
Kerosene that KB are just that good live.
In the wake of the global pandemic, King Buffalo decided to musically capture the moment in time. They decided to release a trifecta of albums. 2021 saw them drop
The Burden of Restlessness and then
Acheron. The third record in this trio is 2022’s
Regenerator. It is really important to consider all three records in this Triptych at the same time, for they are a sonic cycle.
TBOR is a
descent into despondency. Acheron is about hitting
rock bottom, and being in Hell.
Regenerator is about finding a way to claw yourself
back into the light. Each album stands on its own, but together they form a sweeping epic journey that we can all relate to.
TBOR is an album where the protagonist gradually
loses the will to exist. There is a cry of deep frustration in
Burning, a not-so-subtle reference to a plague in
Locusts, a study in being confined indoors in
Silverfish, and an outright statement that our hero is sinking in
Loam. In fact, the lyrics tell us: “Still I press my face into the ground/I’m waiting for the hammer to fall.”
It is not a happy album. Just when you think things have to get better, we get the 4-track jam of
Acheron. In this record, our hero has fallen to his lowest point. He has
descended to Hell. The title track - the first one on the album - makes this clear, when it says: “Waking up under the ground/Silver asleep on my tongue.”
Just in case you didn’t get the classic reference, Acheron is the river one must cross in Greek mythology to get to the underworld. Souls going to Hell had coins placed in their mouth to pay
Charon, the ferryman, to take them across the river to Hades. So our hero did sink into the Loam in the last album, and finds himself in Hell. This theme is reinforced in
Zephyr, who was the Greek God of the West Wind, and
Shadows, which references what the Greeks used to call dead spirits - Shades. And just in case you had any doubt, the final track on the album is
Cerberus, named after the
three-headed dog that guards the gates of Hades. What is even cooler about
Acheron is how it was recorded. Instead of a studio, they recorded the album underground in a cave.
Now that is
commitment. The final album in this cycle is 2022’s
Regenerator. While the first two records were about descent, despondency, and
hitting rock bottom, this record is about regaining hope and optimism, and finding
a way to come back. We hear this clearly in the lyrics of the record’s final track,
Firmament, which says: “Out of the loam I rise, embraced by the etheThe river below relieves my hands of silver” - clearly calling back to the tracks
Loam and
Acheron. And in case you didn’t know, in Greek mythology the Firmament means
the Sky or the Heavens. Our hero has left Hell behind, and
ascended into Heaven. References to positive mythology are all over this album, from the album art to the tracks
Mercury and
Avalon. It is a
total jam. But the best song on the album might just be
Mammoth. If you don’t like the guitar on this song, you and I can’t be friends.
I got a chance to see KB perform last year when they toured with Uncle Acid and the Deadbeats. They are
fucking tight. They were the opening act, but were the absolute highlight of the show. I want everyone to hear this band because they really are something special.
Go check them out.
Links to QOTSA We know that QotSA front man Josh Homme and Kyuss invented Stoner Rock in the 1990’s. They were the genre-defining band. King Buffalo (and other bands like All Them Witches) have picked up this proverbial torch and are now bringing the sound to the next generation of fans. King Buffalo drummer Scott Donaldson is known to be a huge QotSA fan. Perhaps he saw them live when they played in
Rochester in 2014 in support of
...Like Clockwork. It is also sometimes easy to forget that Josh was not the only architect of the low desert sound. Original Kyuss Drummer and co-founder Brant Bjork wrote many Kyuss tunes and continues to be a leader in the music scene today. King Buffalo have played with Bjork at festivals three times: Freak Valley Festival, Black Deer Festival and the aforementioned Stoned & Dusted. There is also a planned collaborative project between Bjork and King Buffalo that may be coming our way soon.
The future is
bright, my friends.
Their Music Providence Eye In Dim Light Pocket Full of Knife King Buffalo songs from the Split EP with Lé Betre Kerosene -- live in 2016
Drinking From The River Rising Orion - entire album on Genesee Live RepeateCenturion -- Recorded Live in the Quarantine Sessions put out by the band
Live at Rockpalast in 2019 - includes songs from
LTBTM Longing To Be The Mountain - Quarantine Sessions Quickening -- everything is cool until the snake head pops out.
Red Star Pt. 2 -- the official video
Ecliptic Eta Carinae Dead Star - Full Album Silverfish The Knocks Loam Hours Acheron Shadows Mammoth Firmament Show Them Some Love /KingBuffalo - C’mon, everyone -- there are just over 500 subscribers.
Those are rookie numbers. You gotta pump those numbers up.
Previous Posts Tool Alice in Chains King Gizzard and the Lizard Wizard Rage Against The Machine Soundgarden Run the Jewels Royal Blood Arctic Monkeys Ty Segall Eagles of Death Metal Them Crooked Vultures Led Zeppelin Greta Van Fleet Ten Commandos Screaming Trees Sound City Players Iggy Pop Mastodon The Strokes Radiohead All Them Witches ZZ Top submitted by
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2023.06.09 09:29 bangbangboomboom19 The Chronological Telling of Amnesia: The Bunker’s Story for Those Too *Scared* to Play It
I
never replay games. I’m more of a one and done it kind of guy, but something about ATB’s gameplay and story compelled me to play it not once, not twice, but
four times at the time of writing. It certainly helps that the game is short (although I think the universal praise of
The Outer Wilds demonstrates that this isn’t a bad thing).
My latest playthrough clocked in at ~35 minutes at the time of writing in order to get the
Toot Sweet achievement. Ironically, this exact pursuit of achievements led me to get the
Librarian achievement and, ultimately, finally read all the story notes chronologically.
Notwithstanding, ATB is a nauseatingly haunting game on harder difficulties. The monster is deadly, the resources are scarce, the tone is grim, and the darkness encompasses it all. Above all of this, the story is worth telling and I posit that the game’s genre, coupled with the
Amnesia brand being notoriously terrifying if PewDewPie is to be believed, will prevent a lot of people from playing it. That’s such a shame.
Without further obfuscation, I want to encourage you to play the game; immerse yourself in its world and discover its truth for yourself. Your appreciation for the story will only compound the more time you spend stalking the halls of the unnamed bunker it takes place in.
For those of you that don’t care to play it, but appreciate a good story, read ahead.
SPOILER WARNING. ATB’s story begins before the player ever takes control of the protagonist, Henri Clemont, a Soldier in the French Army at the Battle of Pozieres during World War I.
April 1916 – Toussaint Beaufoy – What Could Be Worse than War? On 2 April, 1916, Henri’s embattled unit receives orders to dig their bunker deeper so that their chain of command can laud it as a symbol of French patriotism and eventual victory in the war.
The calamity of World War I, having already wrought havoc on the bodies and minds of Henri’s unit, is only intensified by these foolhardy orders. This bunker is destined to become
“a rancid, stinking pit. A void, a hole. Full of men, scared and confused.” Eight days later, on 10 April, Henri’s compatriot, Toussaint Beaufoy, pens a poem
We Whirl the World that reflects on the grim events of the war and foreshadows the events of the game.
We whirl the world
The world we whirl
It all gets lost in a terrible twirl
Can’t see the sun for all the smoke
Can’t see the ground for all the dead folk
Can’t see the ocean, can’t see the trees
So I stay here down on my knees
We whirl the world
The world we whirl
It all gets lost in a binding twirl
A snarl in the dark
A sad day in the park
A stone reminder
A horse’s dirty blinder
A child’s empty hand
A friend’s stained armband
The news of the day on the stand
We whirl the world
The world we whirl
It all gets lost in a bloody twirl
What comes next around the bend?
Maybe it’ll be some kind of end
More likely another shrill, shrill whistle,
Magic that turns men into gristle.
We whirl the world
The world we whirl
It all gets lost and still we twirl
Henri’s unit begins digging and on 30 April, another soldier, Alex Noyer, extrapolates on why the unit has been ordered to dig: the bunker lay atop Roman ruins that extend towards the German lines. The command wants to use these prebuilt tunnels to launch a surprise attack on the enemy. However, Noyer’s interest lay more in the archaeological significance of the dig.
With the dig well underway, the other soldiers begin to experience haunting symptoms. Notably, Beaufoy, who witnesses some horror on the night of 5 May, that shatters his psyche. He refuses to discuss what he witnessed with anybody, yet he revels in it;
“I want to go back to that place. I want to feel that way. I want the violence and the ecstasy and the pitch-black darkness.” May 1916 - Alex Noyer’s Journal - Digging Up a Dark Secret A week later (9 May), Noyer is presented with archaic texts uncovered during the digging. He begins to read them and discovers the texts are not of typical Roman writings. Rather, the texts are religiously significant repeating the phrase
“to cross into darkness and beyond.” These texts originated from a people that believed they found the key to immortality, a blessing bestowed upon them from some
“other world… dominated by darkness… ruled by something…” These damned texts went on to describe this world as
“full of spirits, monsters and that the air there was endlessly alive with cries of torment and the sickly rattle of souls near death.” The tunnels that the men were digging were used by this ancient people as a portal to this
“pagan hell.” This manifested in our world as the need for the followers to commit sickening acts that appealed to the primal instincts of humanity;
“blood orgies, of sadistic spirits, of the awful things these men and women would do to each other in worship of darkness” and a magical liquid that would grant the believer’s immortality in darkness.
Noyer enters the tunnels sometime on 14 May, and discovers more of the cursed history of the tunnels.
“The Romans used these tunnels to hold sadistic bacchanals, great festivals of cruel combat, torture and worse... held in an arena over a great pit.” His command writes him off as paranoid, and Noyer resolves to enter the tunnels.
On 25 May, Noyer is recovered after screaming in the damp excavation sight until his vocal cords were annihilated – alive but utterly terrified.
June 1916 - Farber - Am I Out of Touch? No, It’s the Soldiers Who Are Wrong. Noyer warns his brother-in-arms about the texts and truth of the ruins they are excavating. As the truth and panic spread, the Command begins punishing those who speak of the more sinister presence that is permeating the halls of the bunker.
Throughout the month of May, the soldiers are gripped with a waking terror that seeps into their dreams, all the while having to fight a war notorious for its brutality. Noyer writes,
“we’re stuck between the Germans in front of us, high command behind us, and some other horrible force that seems to lurk in shadows all around us. I fear we are now truly beyond God’s reach.” Rumors of the truth that Noyer uncovered begin to spread amongst the men. Despite taking the assertions of the malevolent presence seriously, the command chooses to contain the panic through force.
Incensed by Noyer’s ominous warnings, a rebellion is formed on 28 May with a soldier only known as “Farber” at its helm. The mission is simple: contain the evil of the tunnels by sabotaging the digging efforts with a cave in. Farber notes that each of the five recruits is exceptionally eager to end the waking nightmare, particularly Beaufoy.
Their efforts are successful and the soldiers experience a brief abatement from the ever-present fear, only to be discovered and subsequently tortured by their Commanding Officers, Reynard and Delpy. None are spared the persecution, save for Beaufoy, who is presumed to have been killed in the blast that undoes the dig. The last thing any other soldier saw of him was Beaufoy telling them he had
“other work to do,” whilst pointing to his own eyes.
Despite the ordeal, no participant reveals Farber as the mastermind, and Farber is forever indebted to the brotherhood.
The officers of the unit do four things in the wake of this unthinkable act of insubordination: (1) abandon the tunnel, (2) punish the conspirators, (3) send the remaining men on dangerous combat patrols and (4) order more wine. No lesson learned, no warning heed.
Of minor note, on the evening of 30 June, after one such combat patrol, a German prisoner is captured. Small recompense for the men routinely thrown into the meat grinder of enemy machine guns and command tribunals.
July 1916 – Henri Clément – Buddy Fucker with a Conscious Another such raid is ordered on 8 July, and Henri has a plan to not go. Henri and his best friend, Augustin Lambert, decide that the winner of a game of chance will not have to risk their life this evening and the other will go in their friend’s place. Henri cheats, rationalizing it as a harmless prank, condemning Lambert to endure the battlefield once more. Henri is sure Lambert will return, unscathed, and cannot wait to see the look on his face when he learns what Henri did.
Only, Lambert doesn’t return. As the dusk of 8 July turns into dawn, Henri is wrought with guilt. He resolves to recover his friend.
It is here, that the player finally takes control of the protagonist. Henri discovers Lambert at the bottom of a pit. Not a crater from artillery, a borderline incomprehensibly large depression. Henri makes his way down and renders aid to his battered, but alive, compatriot. Henri gathers water from the pit, and nurses his friend before they attempt to escape.
Patrol Report – 10 July 1916
Odd occurrences last night. Sdt. Lambert, thought dead after his patrol on the 8th, returned to the barracks in fine health. He carried with him Sdt. Clément – severely wounded from an explosion.
Lambert reports the following:
-That midway through his patrol on the 8th he fell into a deep crater and was unable to escape.
-Clément, his close friend, snuck out after him last night, located him in the crater, and carried him out.
-They were spotted and in the ensuing attack, Clément was injured by an explosion. It fell on Lambert to carry him back.
Very odd that Lambert was neither injured from the fall nor the explosion AND that he ended up saving the man who came to save him.
But battlefield luck is an odd thing. In every life, fate’s winds blow erratic.
Judging by Lambert’s description, the crater he fell into seems to have been located very close to the Roman tunnels we unearthed. It may have been a result of work down there.
Recommend a future patrol to investigate and make sure we have not opened a backdoor into our own bunker.
Henri remains comatose for ten(?) days.
July 1916 – Augustin Lambert – The Nightmare Is Only Beginning Lambert, having dodged death, reflects on the events of his ill-fated patrol. His loss of hope at the bottom of the inescapable pit, and the angelic reprieve he received from Henri. He notes how the water Henri nursed him with
“was cool and crisp, with a strange, sweet taste. Never has water felt more nourishing than that, administered by a dear friend’s hand.
” Despite surviving, Lambert’s survival is dampened by the loss of a toy he bought for his son – the toy he believes to be in the pit where he almost lost his life.
Lambert grows stronger by the day. However, with Lambert’s return, so do the haunts that plagued his fellow Soldiers. Scratching at the walls and an overt ghostly howling emanates throughout the halls at night.
July 1916 – Stéphane Joubert – Oh Yeah, The Murders. The first to fall Reynard on 15 July. Hardly a loss after his treatment of the soldiers, but certainly a catalyst for even further distrust.
Stéphane Joubert, another officer, reflects on the evening of the murder in his journal. He had heard a commotion in the hallway, but assumed it be Reynard drunk on his secret stash of wine. No one was aware anything was wrong until they heard the screaming. He is concerned for the harshness in which his fellow officers treat the men, particularly in the wake of this death.
The remaining officers interrogate the men, after all, a murderer was so clearly amongst them.
Paranoia grips the men, who are the prime suspects due to their contempt for Reynard. But the brutality and sadistic nature of the murder was beyond the pale? The autopsy read:
Body of Sgt. Reynard.
Multiple lacerations. Chest cavity torn to shreds. Every rib cracked. Skull cracked open by repeated blunt force trauma.
Who could have done this to him?
Amid the violence, Farber, driven mad by the resurgence of the haunting presence, resolves to kill it himself to atone for being the only man left unpunished for the tunnel sabotage. When the evil presence, emboldened by the murder of Reynard, returns, Farber is there. He shoots the Beast and it retreats into the shadows.
But it did not forget. It returned ten minutes later and pulled Farber into the wall,
“screaming… praying for salvation.
” The men note something familiar about the Beast as it continues to hunt them; like it knows who they are.
The officers abandon the men, escaping and blowing the entrance to the bunker behind them – condemning the soldiers to evisceration by an unkillable force. Joubert, the only bastion of morality amongst the officers, is among the escapees all the same He leaves the men one chance at salvation.
Fournier, our commanding officer!, cowers next to me now. He’s lost his mind to an abyss of fear…
He wants to run, to blow up the exit behind him.. Sealing the demon down here… The demon AND our men.
His constant refrain, it is getting to me… and that same void of terror… it is also overtaking me.
To any of my men who see this: once we’re free of this place, I will get the arsenal code from him. I will get it and I will radio it back to you.
Trapped down here with that beast, the arsenal may be your only hope. It’s all I can do. All I have courage to do…
Get to the communications room in the Soldier Quarters. Hide there. I’ll broadcast the code to you.
-Joubert
The men, responded to such hollow words:
The officers have abandoned us! They ran from the beast and blew the exit closed behind them. Even Joubert…
They called us cowards and traitors and worse… Hypocrites. Now they’ve doomed us.
Whatever hell we suffer now, it is on them. God will punish them for what they’ve done.
July 1916 – Henri Clément – The Game Begins The game begins with Henri awakening in the hospital bed from comatose state. He doesn’t remember the past, but that’s why we have spent about 2400 words going over that. The gameplay of Amnesia is self-explanatory – gather resources, avoid the monster, escape.
In order to accomplish this goal Henri has several sub objectives that, for convenience, we’ll cover in two parts: Get the Dynamite and Get the Detonation Handle. This isn’t a walk through, every playthrough of the game is different, but you learn the fates of several characters through extrapolating on the relationship between the notes and the game itself. Play the game and get stalked by the monster for the horror experience.
Get the Dynamite (Located in the Armory):
· Located in the armory, Henri first needs to retrieve a code to unlock said armory. The code, you recall, Joubert promised to broadcast to the soldiers. After solving the daisy chain issue in the Soldier’s Quarters and finding the requisite key, Henri makes his way to the communication room. Joubert is true to his word, he is still broadcasting the code. Henri can now retrieve the dynamite.
Get the Detonator Handle (Located in the Tunnels):
· First order of business is to recover a ratchet wrench that allows access into the Prisoner Control room in the Prison section of the bunker. The wrench is in Foreman Stafford’s locker, but you’ll have to find the code. Henri discovers that Stafford made his way to the Bunker’s Pillbox as a means of escape. However, the Pillbox is locked with the only key being in the bunker’s Chapel. Henri makes his way to the chapel to uncover an unholy display of twisted bodies – an achievement pops up revealing this is the Beast’s nest. In the confessional, Henri discovers the priest (otherwise insignificant to the story) nailed to the wall. He recovers the key and returns to the Pillbox. At the top, Stafford is there, a bullet through the eye from an enemy sniper – a grim reminder that you’re still fighting a war.
· The wrench is to help gain access to the Captured German Prisoner’s cell, left abandoned; Geneva Convention be damned. What we want in the cell is a pair of bolt cutters that had been used to torture the prisoner. Opening his cell alerts the monster, whom promptly murders the poor prisoner (although there is a slightly happier disposition in which you retrieve the bolt cutters before the Beast gets to him – are you quick enough to save his life? Do you even want to?)
· The bolt cutters grant access to the chained-shut tunnels. The haunted tunnels. The Pagan Hell. Ghostly apparitions due exist down here skulking the fog teasing you with the evil you’ve read so much about. Impossible rock formations alongside Roman statues and columns, this place is truly unearthly. But then you hear a voice, the first voice you’ve heard since the prisoner you couldn’t understand died.
“We whirl the world…” Its Beaufoy, whom has gouged his own eyes out and roams the fog with a shotgun and homicidal intent – still more work to do. He will kill you, so you must put your fellow soldier down. Is it better this way? At least that shotgun is yours now *finger guns*.
· If you explore a little more, after finding the detonator handle, you’ll find a small tunnel that leads to the pit. The pit the game began in, the pit with the small rabbit toy Lambert lost. Shit, what happened to Lambert?
You retreat to the beginning of the game. Hook up the dynamite and blow it. Make your way to escape. You find yourself at a grand arena above a bottomless pit. With the Beast standing between you and salvation. Is there really a boss battle in this game? Winning it reveals the final truth.
Lambert is the monster. Your best friend, corrupted by the water you nursed into him to save his life. Presenting the toy to him prior to the final battle when he tries to kill you causes him to take it, run to his fucked-up chapel nest, and place it on a pedestal. There is still humanity there, and that’s why he recognized those he killed.
But this is a grand arena over a great pit, and losers go into the pit. Use the toy to hold the monster up on the destructible bridges and, while he plays with it, blast the bridge itself – pulling the literal floor out from underneath him – eternal darkness awaits.
Now flee, make your way to salvation. You see sunlight. You breach the rocks and roll down a slope into a pit of dead comrades. At least you’re free of that beast.
As you bask in the light you hear
“SCHNELL, SCHNELL” and searchlights beginning to scan where you just fell from.
Fuck, you’re still in a war.
A grotesquely unsettling story of overcoming shitty circumstances and still losing. What’s that like an 8? Probably an 8.
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2023.06.09 07:04 Spaced-Invader Looking for guidance in setting up a single player "story mode" playthrough
[This is a cross-post from the other sub because I'm out of the loop and don't really know which is the active / popular one, so sorry if its a duplicate for anyone....]
Since about the release of Extinction, I've wanted to do what would best be described as a "story mode" playthrough of the game. This would consist of treating each map as a chapter in the story where I could only play on that map (i.e. no tames / equipment brought from other maps) until I've passed beaten all of the Alpha bosses and gotten the Alpha ascension from that map and then been dropped into the next map in the line to repeat the process. Over the years I've tried it several times on live servers, even managing to get a group of friends to join me for the ride a few times, but I've always ended up failing because live server settings have led to it taking as long as 3 months per map to successfully breed up strong enough tames to move on to the next. Because it takes so long, I either end up losing my group and burning out trying to do it solo, or it just takes so long that the server itself dies out before I can finish.
Anyway, I've decided to give it another go, but this time I'm hoping to just do it in single player so that I have control of all of the mods / settings and so that if I start to burn out and need a break, I can just pause my progress where I am and then return to it in a few weeks / months when I get bitten by the bug to play again. That said, I haven't played single player ARK since 2016 and have absolutely zero idea of how to set it up so that things like breeding and farming don't take forever. Additionally, there are some settings that I'd like to have in this playthrough that I've heard are server settings, so I'm not really sure if I can even do them in single player. Running a single person private server is an option (sort of... I'd have to run the client and the server on the same machine and I don't know how well ARK handles that), but if possible I'd rather avoid it.
So if anyone could give me some guidance on the settings needed to achieve the following list of "must haves", I'd really appreciate it.
Here's the list:
- Need to be able to transfer between maps with my character intact
- Breeding / growing times that don't rely on a 24/7 sever to work correctly
- Having the good level distributions from maps like Ragnorak on the story maps (this is one that might only be possible on a server and not in single player, so if that's the case, please let me know)
- Dinos shouldn't despawn if you go out of render (idk if this is actually an issue in ARK, but some other games will completely despawn mobs if you go out of render while in single player, so if you had found one you like, but need to go back to base for the right gear, its gone when you get back)
- The ability to breed special dinos like Wyverns and Rock Drakes (this is another one that I've heard is a server setting)
- A way to increase wild dino max level (mostly to ensure I don't have to breed 100 generations to get dinos with good enough stats to solo the harder bosses)
- A way to make harvesting tames like Ankys auto-swing while being carried instead of needing to get off and ride them manually
- Any other difficulty settings that will make it possible to solo things like the Overseer within the time limits
Thanks
EDIT: Also if anyone has any suggestions for "must have" mods that make single player better / more enjoyable, that would be great.
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2023.06.09 06:58 healthylifeblogs Discover the Hidden Gems: Uncovering Off-the-Beaten-Path Destinations
Are you tired of overcrowded tourist hotspots and seeking something more authentic and unique? It's time to venture off the beaten path and uncover hidden gems that promise unforgettable experiences. These lesser-known destinations offer breathtaking landscapes, rich cultures, and a sense of discovery that will leave you with memories to cherish. In this blog, we invite you to join us on a journey of exploration as we delve into some remarkable off-the-beaten-path destinations around the world.
- Mystical Beauty in Luang Prabang, Laos: Nestled in the mountains of Laos, Luang Prabang offers a captivating blend of natural beauty and cultural charm. Explore the ancient temples adorned with golden spires, witness the daily alms-giving ceremony, and take a leisurely boat ride along the Mekong River. With its laid-back atmosphere and UNESCO World Heritage status, Luang Prabang is a hidden gem just waiting to be discovered.
- Serenity in the Faroe Islands: Located between Iceland and Norway, the Faroe Islands offer a pristine and untouched landscape that will take your breath away. Imagine cascading waterfalls, dramatic cliffs, and charming villages surrounded by the Atlantic Ocean. Embark on hikes to remote viewpoints, encounter friendly locals, and immerse yourself in the tranquil ambiance of this remote archipelago.
- Cultural Tapestry in Matera, Italy: Escape the crowds of Rome and Florence and step into the enchanting town of Matera, Italy. Famous for its ancient cave dwellings known as "Sassi," Matera is a UNESCO World Heritage site that showcases a fascinating blend of history and culture. Explore the labyrinthine streets, admire the rock-cut churches, and savor the delicious local cuisine that will transport you back in time.
- Vibrant Colors of Chefchaouen, Morocco: Nestled in the Rif Mountains of Morocco, Chefchaouen is a town that seems straight out of a fairytale. Known as the "Blue City," its streets and buildings are awash with shades of blue, creating a surreal and magical atmosphere. Meander through the narrow alleyways, interact with friendly locals, and witness breathtaking panoramic views that make this destination a true hidden gem.
- Untamed Wilderness in Torres del Paine, Chile: For nature enthusiasts and adventurers, Torres del Paine National Park in Chile is a dream come true. With its rugged mountains, glaciers, and azure lakes, this remote wilderness offers unparalleled beauty. Embark on multi-day hikes, encounter majestic wildlife like guanacos and condors, and experience the awe-inspiring beauty of the iconic granite peaks known as the Torres del Paine.
Conclusion: As travelers, it's our curiosity that drives us to seek new and extraordinary experiences. By venturing off the beaten path and exploring these hidden gems, we can discover the true essence of a destination and forge lifelong memories. So, pack your bags, embrace the spirit of adventure, and uncover these off-the-beaten-path destinations that are waiting to be explored. Your next remarkable travel experience might just be hiding in one of these hidden gems!
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2023.06.09 05:27 Spaced-Invader Looking for guidance in setting up a single player "story mode" playthrough
Since about the release of Extinction, I've wanted to do what would best be described as a "story mode" playthrough of the game. This would consist of treating each map as a chapter in the story where I could only play on that map (i.e. no tames / equipment brought from other maps) until I've passed beaten all of the Alpha bosses and gotten the Alpha ascension from that map and then been dropped into the next map in the line to repeat the process. Over the years I've tried it several times on live servers, even managing to get a group of friends to join me for the ride a few times, but I've always ended up failing because live server settings have led to it taking as long as 3 months per map to successfully breed up strong enough tames to move on to the next. Because it takes so long, I either end up losing my group and burning out trying to do it solo, or it just takes so long that the server itself dies out before I can finish.
Anyway, I've decided to give it another go, but this time I'm hoping to just do it in single player so that I have control of all of the mods / settings and so that if I start to burn out and need a break, I can just pause my progress where I am and then return to it in a few weeks / months when I get bitten by the bug to play again. That said, I haven't played single player ARK since 2016 and have absolutely zero idea of how to set it up so that things like breeding and farming don't take forever. Additionally, there are some settings that I'd like to have in this playthrough that I've heard are server settings, so I'm not really sure if I can even do them in single player. Running a single person private server is an option (sort of... I'd have to run the client and the server on the same machine and I don't know how well ARK handles that), but if possible I'd rather avoid it.
So if anyone could give me some guidance on the settings needed to achieve the following list of "must haves", I'd really appreciate it.
Here's the list:
- Need to be able to transfer between maps with my character intact
- Breeding / growing times that don't rely on a 24/7 sever to work correctly
- Having the good level distributions from maps like Ragnorak on the story maps (this is one that might only be possible on a server and not in single player, so if that's the case, please let me know)
- Dinos shouldn't despawn if you go out of render (idk if this is actually an issue in ARK, but some other games will completely despawn mobs if you go out of render while in single player, so if you had found one you like, but need to go back to base for the right gear, its gone when you get back)
- The ability to breed special dinos like Wyverns and Rock Drakes (this is another one that I've heard is a server setting)
- A way to increase wild dino max level (mostly to ensure I don't have to breed 100 generations to get dinos with good enough stats to solo the harder bosses)
- A way to make harvesting tames like Ankys auto-swing while being carried instead of needing to get off and ride them manually
- Any other difficulty settings that will make it possible to solo things like the Overseer within the time limits
Thanks
EDIT: Also if anyone has any suggestions for "must have" mods that make single player better / more enjoyable, that would be great.
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Spaced-Invader to
ARK [link] [comments]
2023.06.09 04:43 Bright_Promotion_330 [PC Server] Paws and Claws PvE Cluster (Fjordur, Gen 2, Primal Fear + more) 5x Tame/Harvest/Farm - 25x Baby Hatch/Growth - Active Discord!
Welcome to Paws and Claws, a PvE ARK cluster on PC!
We are a small, but active community looking for more players like you! So here’s the quick TLDR I know you’re wanting to know about before we get into the detailed stuff:
https://discord.gg/JyTU4V2R Overview: - Beginner Friendly
- Maps: Fjordur, Gen 2, Ragnarok (With Primal Fear!) + Varying Rotating Servers
- Active Discord Server! (I'd recommend joining this to keep up with updates!)
- No Wipes!
- Active and Friendly Admins!
- Steam Only PC
- Admin sponsored events with prizing!
Rates TamingHarvesting 5x
FarmingXP 5x
Egg Hatch 25x
Baby GrowthRate 25x
Other Stuff - Loot Quality: 10
- Fishing Loot Quality: 10
- Max Wild Dino level: 150
- Tribe Tame Limit : Unlimited (We do however recommend that you ball up most of your dinos that are not in use to reduce server lag!)
Mod List - Structure Plus (S+)
- Dino Storage v2
- HazeStacks
- Dino Tracker
- Awesome spyglass
- MarniiMods: Wildlife
- Extra QoL Items
- Peachy Decor
- Peachy Furniture
- Castles, Keeps, and Forts Remastered
- Peachy Vikings Decor
- TC Auto Rewards Vault v1.12.16
- (Other mods may be added by community vote or on rotating servers for various events!)
Short Rule List - No harassment
- No PvP behavior (Insiding, dropping dinos in bases, drowning players, stealing items etc)
- Loot beacons are claimed by whoever landed first
- No cave/obelisk building or resource blocking
- Build out of render distance of other bases
- 1 Land Base - 1 Water base (Exceptions may be made but we’re aiming for longevity and avoiding server lag)
- No Littering (Pick up your taming traps please!)
Community We are a laid back, active community that is also very active in the
Discord! If you ever have any questions or concerns we’re there to help! And its a great place to ask for a little assistance when you’ve found yourself in a sticky situation. We have a variety of new and veteran players so wherever you fall on that scale, we’d love to have you! We also have two Conan Exiles servers as well if that interests you! We also have people playing a variety of other games as well if that interests you!
Maps In our cluster we have two main maps, Fjordur and Gen 2. These maps do not wipe, and the only changes made to them are event based, or adding mods by community vote. We have a 3rd map that rotates every week, giving players a chance to do bosses and obtain tames not available on any of the ‘home’ servers. (Extended for tough maps like Extinction by community vote).
Our 4th server is set up with Primal Fear! Transfers are open so feel free to take dinos and items over but remember, Primal Fear dinos cannot be transferred to a non PF server.
Starter Packs Starting on a new ARK server can be fun but the early game grind can really be a chore. If you’d like a little boost to get you started, we have a free starter pack in the TC Auto Rewards Vault! Just head on over to our Welcome Center and use the one located inside the doors. If you are unable to locate the welcome center you can teleport there with an Omni Tool! Just make one with 1 thatch. There are also other items in the community center you can take, graciously donated by other players on the map.
TC Auto Rewards Vault One of the mods that we utilize is the TC Auto Rewards Vault. This allows us to give you a currency to purchase different items in the store! We have rotating dino packs with various dinos and one specifically for modded dinos (They can be tough or impossible to get on some servers). We also have hard to get items like honey and milk(mod)!You will receive 10 ARc for every 15 minutes of gameplay, along with 100 per week that trickles in daily.
Events We host a whole slew of events like hide-and-seek, geocaching, various races and other unique challenges! These events come with prizing that can range anywhere from sets of breeding dinos to dino recolors, or element and other resources/items!
We also tend to run bosses together on the rotating maps and there is always someone providing armor and resources so you can join in on the fun even if you yourself aren’t prepared to run bosses yet!
We also rotate out events based on community interest such as the Easter event, Halloween etc. We know this doesn’t give all of the benefits of the event when its the wrong time of the year, however it does allow different dino colors to spawn! Giving a little variation to your tames.
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2023.06.09 04:40 clingklop A mega-list of the episodes Shaffir recommended to listen to in the last episode
So this is a list of the podcast episodes Shaffir listened as ones he particularly liked as he is now ending the show.
There's also direct links to 0-200 as a comment below Enjoi.
First 100:
37: The Nuthouse (Brody Stevens):
"Steven Brody Stevens stopped by Skeptic Tank Studios (my apartment) to share the details of his 17 day stay in the psyche ward at UCLA. It took us, like, 30 minutes to get into the topic, but eventually we did. We diverged a lot into a really cool discussion about perspective on life and how you can fall into a negative and self sabotaging way of thinking about things."
40: Prostitutti Frutti (Miss X):
An upscale prostitute came to the Skeptic Tank to share with us about her job. It was one of the most interesting conversations I've had in a very long time. She was open and honest and very friendly. I hope you guys enjoy it as much as I did.
50: Buddhism (Duncan Trussell):
Duncan Trussell and I shared a ride out to Brea, CA to do shows at the Brea Improv. Duncan has always been into Buddhism and I figured what better time to talk about modern Buddhism than on a ride to the Inland Empire. It was a really interesting talk and it completely enlightened me to the humongous differences between that and the Judeo-Christian religions in regards to daily life. Enjoy.
73: Love Scam (Sarah Tiana):
Sarah Tiana met me at the Comedy Store to talk about her crazy experience with love in the Middle East. It's sort of a sad story. We're comics, so it was still funny, but it was still really sad at the same time. So it averages out to sort of sad.
80: Chester the Molester (Dale Dudley):
"Dale Dudley came over to my hotel room in Austin, TX to shoot the shit and talk about his childhood molestation. It's way more fun than the subject matter. This is a really good, honest, and funny podcast. It's exactly what I envisioned when I started the Skeptic Tank."
79a: We Are Anonymous (Luke Harder, Star_Fawkes):
Luke Harder and Star_Fawkes met me at the Comedy Store to talk about Anonymous. It was a really enlightening conversation. I think we all got the wrong idea about these guys. This is one to spread around.
79b: We Are Anonymous:
@Anonyphant and @Star_Fawkes came back to the Comedy Store to finish off our conversation about Anonymous. It was a really interesting and enlightening conversations and one of my favorite podcasts I've done. They're not out to get us, you guys. They're here to help us. They are us. We are Anonymous.
92: Caddyshack (Greg Fitzsimmons, Steve Simeone, Greg's hyper dog):
Greg Fitzsimmons had me over to his garage to tell me about his days as a caddy. I had no idea any other comedian had ever worked on a golf course. It's a strange community and it was an enexpected treat to be able to talk about it.
99: Scrappy Doo w Greg Fitzsimmons:
Greg Fitzsimmons had me over to his garage to tell me how much he loves to fight. Not organized fights. Just fights. Just regular, two dudes don't know each other and then one is punching the other, fights. It's a pretty fun podcast. What he does in the car is hard for me to wrap my head around.
95: Childless (Dom Irrera):
Dom Irrera met me at the Laugh Factory to talk about not having children. Dom is one of the only guys I know who has gone through most of his life while avoiding parenthood and we talked all about what that's like. It was a great podcast with an amazing comedian. Twitter him at @DomIrrera.
100: Deliverance (Ryan O'Neill, Jeff Danis, George Saint Pierre, Nate Diaz, Ari Shaffir):
Jeff Danis and Ryan O'Neill came by my apartment to talk about their jobs as grocery delivery drivers. Oh my god, there were so many hilarious stories. They're both comedians from the Comedy Store and their job is so ridiculous. For delivery drivers, there's a shocking amount of talk about nipples and Down syndrome.
104: The Art of War with Greg Jackson and Kevin Christy:
Greg Jackson of Greg Jackson's MMA met me in a hotel room in Vegas a few hours before UFC 156. Greg has always asked me about standup comedy and how comics will handle different situations. After some time he told me why he was so interested. He sees similarities between all art forms. He tries to find universal truths that apply to many art forms so he can apply that knowledge to MMA fight theory. It's really fascinating stuff. We've been talking about this stuff for years now and it's so interesting to me. If, like me, you thought everyone associated with cage fighting were meatheads, you're about to get a beautiful reminder of how people from all walks of life can offer you growth and knowlege.
105: Going Blind (Tom Segura):
Tom Segura invited me to go to his new Barbie Malibu Beach House so we could talk about masturbating. Just two best bro dudes intimately talking about making their penises shoot out loads of semen. And then somewhere at the end we talked about drunk driving. I don't think we ever talked about masturbating while drunk driving but we should have at least brought it up, huh?
115: Heroin - Down In A Hole (Donovan Pee):
Donovan Pee met me in my hotel room in Vancouver to talk about Heroin. Donovan was a heavy heroin user and lived on the streets of one of the most drug addicted blocks in North America. He was involved with the drug for decades and has only recently gotten away from it. It's a fascinating look at the life and exactly the kind of thing I like for this podcast.
113: Lefty Liberty (Jimmy Dore):
Jimmy Dore came by my slop haven of an apartment to tell me the truth about politics. I've never been very political, but lately I've started to become increasingly angrier about how little representation the average citizen has. Jimmy was always into the leftist side of things and he did a great job of explaining the problems with how things are run. And Mat Edgar joins me for the intro and outro to talk about Shroomfest and to share a few extra stealing stories that he forgot to mention on "Klepto."
120: Shroomfest 2013 w Tony Hinchcliffe, Mat Edgar, Pete Cornacchione:
Tony Hinchcliffe, Mat Edgar, Pete Cornacchione, and I spent Shroomfest together this year. We drove out to Joshua Tree, ate some shrooms, and wandered out into the wilderness. And then we had, what I believe, is probably the first podcast recorded at Joshua Tree National Park.
122: Exspecially Cutting:@JustyDodge
Justy Dodge came over to my New York apartment on the hottest day of the summer. We talked about her various mental disorders but centered on cutting. Justy is a New York based standup who spent her teens in and out of rehab for self mutilation. It was a great conversation despite a couple of her white trash words slipping out.
123: You Know What Dad (Robert Kelly):
Robert Kelly invited me over to his beautiful Manhattan apartment so we could talk about becoming a father. He had his first son 45 days ago and we had a nice discussion about what it was like. It was nice for me to hear how a former degenerate like Robert could transform himself into the type of dad that won't get child services called on him.
124: Rape & Eggs (Kathleen McGee):
Kathleen McGee invited me over to the apartment she was staying in while we were in Winnipeg together and we talked about her rape. It's about as lighthearted a conversation as possible considering the subject matter. This is kind of what this podcast is all about. Stark, realistic views of the world told in funny ways. Enjoy.
133: Fuck the Government (Dave Smith):
Dave Smith came over to my apartment so we could talk about this growing disillusionment I'm experiencing with our federal government. Dave is a devout libertarian and he knows a lot more of the facts than I do, so we discussed a lot of where we've gone wrong and where our politicians and generals have betrayed the will of its people. Listen to it now, because when the revolution comes, downloading podcasts won't be easy.
134: Maniac (John F. O'Donnell):
John F O'Donnell met me in Bushwick to talk about his manic depressive disorder. He's gone off the deep end a few times in his life and we got into it all. How it started, what happens, how it's affected him. It was a fun podcast that only got interrupted a couple times by a gang of 8 year old handball punks.
141: Happiness (@SteveSimeone) by AriShaffir:
Steve Simeone invited me over to his place while I was in LA and we talked about happiness. It started off being a conversation about being broke, but it quickly shifted as it became evident that Steve's poverty level was no longer the main influence on his mood. We talked about girls, and about family, and about giganitic boobs. But at its base, it's just a couple of buddies hanging out.
142: Gender Bender (Lauren Hennessy):
Lauren Hennessy came over to my NY apartment to tell me about what it's like to be a he/she. Lauren is a boy trapped in a girl's body. He's been that way since he was born. And you think you had it tough. Don't worry, this didn't get too serious or sad. Just two dudes talking about one of the dude's vaginas.
151: Ass Burger (@AutisticThunder):
Josh Meyrowitz came over to my LA apartment to talk to Mat Edgar and me about asperger's syndrome. I've been hearing about it ever since I was little but I've never met anyone with it until Josh. He's a little different than they way it's usually portrayed on TV. Maybe that's the comic side of him. Anyway, fun conversations on an interesting condition.
152: The Streetz, USA (Doc Willis):
Doc Willis met me at the Comedy Store to talk about his days slinging rock on the streets of Detroit. That's right, when Doc was 14 (What? 14? Yes, 14) he was in a gang and sold drugs to make a living. We go into who his customers were, all the violence, what makes someone hard, and much, much more. It's a really good episode. Enjoy.
157: Divorce, of Course:
"Jacob Sirof and Sherry Sirof (nee East) each had me over to their places of residence to talk about the divorce that they're going through right now. First I went to Moshe Kasher's old place where Jacob is staying. Then a week later I went to their old apartment to talk to Sherry about the same topic. It's an interesting view into two sides of a disolution of the bond of marriage."
159: Thrilled (@TomSegura):
"Tom Segura had me over to his palatial beach house to do an in depth analysis of his first album, Thrilled. It was a hilarious album and I'm glad he was able to give an inside look at how the bits came to be, his delivery style, and the problems he has looking back at the album. We treat it kind of academically. It's something I'd like to see a lot more comics do in the future and I'm so happy Tom was willing to do it here. The standup will be hilarious and the analysis will be instructive."
169: Blacklanta with Big Jay Oakerson and Ms. Pat:
Ms. Pat joined me in a park in Brooklyn (maybe Park Slope? No, that seems wrong) to tell me about what it was like growing up in the hood in Atlanta. Spoiler alert: It was way different than how I grew up in the suburbs of Maryland. It's a story of teen pregnancies, gunshot wounds, and Jimmy Carter..
170: HIV for Victory w Jeff Scott:
"Jeff Scott had me over to his West Hollywood apartment to tell me the story of his HIV. How he got it, how he's managed to live with it for 30 years, how it's affected his life, how he's been treated by others, and about the friends he's lost. It's one of the most interesting podcasts I've done. You should share it with everybody."
173: Beijingaling (@DesBishop, @ComicDaveSmith):
Des Bishop met me in a park in Beijing to tell me all about China. Des is a comic from Ireland by way of New York and he moved to Beijing a couple of years ago to learn Mandarin to try to do standup for Chinese people. He came as an outsider and after almost 2 years there, he's made quite a few observations about the country and about Beijing in particular. What a cool thing about podcasts that I can record these with minimal effort on the other side of the planet. Dave Smith joins me for the intro and outro.
183: Popo (@MarkDemayo):
Mark Demayo came over to my apartment this week. We drank some beers and talked about his 20 years as a policeman in New York. It was a fun, open conversation. I asked him a ton of questions about what being a cop is like and Mark answered everything. Fun podcast.
197: Injection Protection (Morgan Black):
Morgan Black met me in my hotel room in Vancouver to talk about his job at Insite. Insite is the safe injection place on Hastings Street in Vancouver. It's a place in heroin alley where junkies can go to get clean needles and they can use those needls to shoot up in a place that's supervised by people like Morgan. He watches over them to make sure they don't overdose. If they begin to, it's up to him to try and save them. He's seen a lot since he's been there and he shares it here.
203: Prison Rules (Ali Siddiq)
Ali Siddiq met me at the Comedy Store to talk about prison. I always knew prison life was hard, but damn. I didn't know about all of this. Ali spent 6 years locked away with some of the most violent criminals in Texas. This is a great episode and really fun and interesting.
216: Tenement (Nick Mullen):
"Nick Mullen met me at my in New York to talk about his illegal living situation. Nick is a funny young comic who literally lives in tenement housing. We talked all about it and got into some existential stuff about comedy. And we took a fun walk around the Bowery to see his garbage neighborhood full of chuds."
219: Khob Khun Krap with Pete C:
"Pete Cornacchione and I sat down outside the airport in Chiang Mai, Thailand to talk about all the things we saw out there. We did so much that we couldn't even fit it into one episode. So we just talked about mainland Thailand. Phuket, Bangkok, and Chiang Mai. Man, did we do a crapload of stuff. Join us on our podcast..."
223: Palsy with Davey Wester:
Davey Wester trekked his way across Manhattan to my apartment to talk to me about his cerebral palsy. Davey is a Comedy Store comic from way back. We've had a couple CP comics there over the years and this is actually the first time I really talked to any of them about the condition. Surprisingly fun discussion based on the topic. And some good Gallagher stuff. Ian Edwards and Zara Mizrahi join me from Bonnaroo for the introduction.
224: Take Me Out To The Ball Game (@PaulMorrissey):
Paul Morrissey and I went to a Yankee game to talk about baseball. We got seats right behind the visitor's bullpen and we did a podcast from right there. We started on the walk to the subway, continued on the train a little, got lost some, got inside, met some Jews, had a dog, met some more people, and watched some more baseball. It was a great day.
227: The Herp (@JoeListComedy):
"Joe List met me in Central Park on a beautiful summer day to have a wonderful talk about herpes. Joe's got it. He's open about it. And he answered everything you wanted to know abou tit. If you already have it, you'll relate. If you are going to get it soon, this will help you when you get unlucky. If you never get it. Congrats. Let's bone."
235: First Responder; A 9/11 Story (Cris Italia):
9/11 was a terrible day in American history. This is one story of the many stories of that day. Cris Italia was a volunteer EMT and was around the corner when the first plane hit. By the time the second plane hit, he was already at ground zero, helping. It's a heartbreaking story of what happened to one man the day America stopped being invincible.
256: Take a Hike (@TheoVon):
Theo Von met me at a secret hike in LA to do a walking podcast about hiking. Theo's a hilarious comic but he's also hiked Mount Kilimanjaro. I climb hills, bro. Hills. He climbed a giant mountain. It was a fun talk and it really puts you in the place where we were. I love these "on-location" podcasts.
257: Money For Nothing (2 anonymous defense contractors):
"Two US Army defense contractors met me in a secret location in America to discuss what it's like to go work for the government on foreign soils. They both work as contractors in stations all over the world and they gave a first hand account of how much waste goes into our imperialism. It was an interesting look into the life of a hired grunt in the middle of a war zone."
262 Cleavage Day @Gary Vider:
"Gary Vider met me in Central Park to walk around and gawk at women for Cleavage Day. Cleavage Day is the first weekend day over 70 degrees in New York. It takes place in every city that has a real winter. It's that magical day when all the skin comes out of hiding. Women are showing cleavage and legs and stomach left and right. It's just a magical time to be a heterosexual man or a homosexual woman. So come join us on our bosomy adventure in New York."
265: Knife Hits in Alaska (@DanSoder):
"Dan Soder came over to my place to tell me all about the summer he spent working in a cannery in Alaska. The people he worked with were straight deigns without even realizing it. This might be the best summer job of all time."
270: NY Pizza Party (@NotAlexis):
Alexis Guerreros took me on a pizza tour of New York. He's a standup comic but he runs these tours for extra cash and he took me on one, showing me his favorite of 3 different styles of pizza. Pizza and New York have a storied connection and Alexis explained how that all came up, the deal with 1 dollar slices, and even where pizza originated. It's an on location style podcast through the streets of Manhattan and Brooklyn. Join us for a delicious slice. "
276: "Running" Of The Bulls (@KaiHumphries, @MiloComedy, @Daniel_Sloss):
Kai Humphries, Milo McCabe, and Daniel Sloss met me at the Abattoir comedian's bar in Edinburgh, Scotland to tell me their harrowing tale of cheating death at the Running of the Bulls in Pamplona, Spain. This was a super fun story! You gotta go to arithegreat.com for this one to look at the pictures. They're CRAZY. Guest appearances by random comedy people trying to distract us with booze."
277: Not All Those Who Wander Are Lost (@HenryRollins):
Henry Rollins met me in a hotel cafe in Edinburgh, Scotland to talk about travel. Henry goes all over the globe. He really likes to get off the beaten path and explore new places. I thought I liked seeing things, but Rollins takes it to a whole new level. He goes places I've never even heard of, met people I didn't know existed, done things I'd be too scared to do. It was such a fun conversation and it filled me with wanderlust.
281: The Reyk (@AriEldjarn):
Ari Eldjarn and I drove around in Iceland and did a podcast about that beautiful country while we did. Ari is a comedian in Reykjavik. One of the first comedians, to be more precise. He and I hung out for 3 days while I was there and so we got on the mics in his car and I just asked him questions about his country for a while. It's one of those road trip episodes I do sometimes. So, come sit in the back, don't interrupt us, and eavesdrop on our conversation.
282: Aunt Flo (@Aiapalucci, @Stollemcache, @AmberSmelson):
Amber Nelson, Sarah Tollemache, and Adrian Iapalucci came to my apartment to tell me about periods. And I mean all about it. About the blood flow, about PMS, about cramps, about period diarrhea, all of it. It's for sure gonna make some dudes feel uncomfortable, but it was really interesting to me. But I eat my own boogers, so maybe I'm not the best judge of what's too much. Either way, it was a really funny conversation with three comics on the subject of menses.
284: #BertIsFat (@BertKreischer):
Bert Kreischer came to my apartment while he was in New York and we talked about who was fatter; him or Tom Segura. Bert made some solid cases for his side of things but most of those cases were made with a full chicken wing in between his two front teeth, so grain of salt I guess.
288: Death of a Salesman (@TimJDillon):
Tim Dillon came to my apartment to tell me about his former life in sales. He's sold everything. From mortgages to office equipment to a history of New York. Tim has hilarious stories about all of it. Fun, fun, fun podcast.
289 Tales of a Teenage Bedwetter w Mark Normand:
Mark Normand invited me to his brand new apartment to do a podcast about bedwetting. Mark and I were both very late bedwetters. So we got together and talked about what it's like to be 14 and still pissing on yourself every night. All the plastic sheets, the fear of sleepovers, what our moms had to go through. God, it was embarrassing.
290 Cave Man with John Spies:
John Spies sat down with me on the deck of the Cave Lodge in Soppong to tell me all about cave exploration and the unique life that he's built in northern Thailand. The man has lived an amazing life. And this pit stop on his way from Australia to Europe has now lasted over a quarter century.
292: Cleavage Day 2017 with Legion of Skanks:
The entire Legion of Skanks came with me on an ogling walk around Manhattan during my 2nd favorite* holiday of the year, Cleavange Day. Dave Smith, Luis J Gomez, Big Jay Oakerson and I walked as a group around the city, enjoying the rewards of the first warm day of the year. It was such a fun day! So join us on a wonderful adventure.
294 Je Zu Tin Ba De w Ryan Nanni and William Childress:
"William Childress (skip to 53:30) had me over to his homestay in Siem Reap, Cambodia to talk about Myanmar. He lived there for years. And it was the first place I went on my travels this year. So I finished seeing a temple near Angkor Wat and went to visit him so we could talk about one of my favorite countries in the world. Myanmar is amazing. See it before it gets ruined by globalism. Also, I went kind of nuts on the intro and outro. And then stay tuned after the outro because I also included a conversation I had with a 17 year old Burmese girl I met out there at a restaurant outside Inle Lake. This might be my fullest podcast ever."
298 Vagabonder w Rolf Potts:
Rolf Potts met me in Tompkins Square Park to talk to me about travel. Rolf wrote one of my favorite books of all time called Vagabonding. It's all about long term travel. It influenced the hell out of me. And I was so stoked to be able to talk about getting out there in the world with such a well worn traveler like him.
320: Take My Wife Please - Aubrey Marcus:
"Aubrey Marcus came over to my apartment and we had a really in depth discussion about open relationships. Aubrey is the most honest person I've ever met on the subject. He has truly looked inwards and examined all the angles. It's a really great discussion on the topic."
321: Let My People Go:
"Ari Shaffir comes to my apartment to tell you about Passover. All of it. Not just what you're supposed to do, but also where the holiday comes from, all the laws, the seder, what matzah tastes like. Everything. It's probably the best I've ever been in terms of not interrupting the guest. I still managed to do it a few times, but way less than normal."
323: Mitzi:
Mitzi Shore came into my life in my first 3 months of standup. I spent the next 10 years getting close with the owner of the Comedy Store. She passed away earlier this month. And I took the opportunity to share, but really to relive all the things I learned from her and all the times we had, good and terrible. She was a massive part of my development as a comedian. The most important part, really. So it's really unsettling having her gone for good. Join me as I come to terms with what Mitzi meant to me.
347: Hot tub time machine (@BertKreischer, @SteveRannazzisi, @DanishAndOneill, @MarkNorm):
Bert Kreischer, Steve Rannazzisi, Ryan O'Neill and I sat in a hot tub in Park City and talked about the past. It was the first night of a week of skiing and storytelling shows and oh what fun it was. Mark Normand joined us a couple days later and after we all got home, he and I did the intro from the Comedy Cellar in NY. It was a fun podcast and probably the least clothed 4 way podcast I've ever done. Just sitting in a jacuzzi in Utah, talking shit.
353: Modern Hippie (@Tim Ferriss):
"Tim Ferriss met me in Austin to talk about travel and art and nature and love. He's a hippie. He's what the new version of a hippie is."
361: Spange (Tall Boy):
A homeless non-binary person let me sit with her and talk about what it's like to live on the street and beg for change. Spange is a homeless term that means spare change. I think it's a verb. Anyway, that's what Tall Boy does. Spange for food money. It was interesting to hear some actual humanity from people we often see as invisible.
365: The Revolution w Adbuster Editor in Chief Kalle Lasn:
"Adbusters Editor in Chief, Kalle Lasn met me in his office at the magazine to talk to me about the revolution. I see it going down only with violence but he is far more hopeful about the ways in which we're going to change the systems in place. He's a brilliant man and it was such a treat to get to sit down with him and hear him say out loud some of the ideas he's been putting forth in Adbusters."
369: The Podfather - Brian Redban:
Brian Redban took me into his new podcast studio to talk about the early days of the podcast scene in Los Angeles. When everything was guerrilla. When it was fresh and new and nobody knew what it was gonna turn into. It was such a crazy time and Redban was right there helping form the scene. From the Joe Rogan podcast, to mine, to Segura's, and lots more, he helped build the scene from the ground up. We talked about what it was like, what podcasts have turned into, and where it's going now...
370: Troll (Milo Yiannopoulos):
Milo Yiannopoulos came over to my apartment to have one of my favorite talks ever on this podcast. It's a talk about trolling. Milo is one of the best in the world at it. This is gonna take you a week to listen to. The intro goes for 57 minutes alone. You can skip it if you want, but it's 53 minutes of content that you'll be missing about my own start in trolling. Trolls are the most maligned and misunderstood of all the world's artist. And I don't use the term "artist" lightly. Trolling is an art form. I've been looking forward to this episode for months now. And you're going to love it or ABSOLUTELY HATE IT. I hope you're the former. But if you're the latter, then we got you. You've been trolled. pWn3d.
372: ‘Roid Range (Mike Cannon):
Mike Cannon met me at Gas Digital to tell me about his old days as a total meathead who legit took steroids. I'm not even kidding. You can't believe how much of an idiot this guy was. He's normal now, but he was a juice head moron back in the day. We also talked a lot about our mutual love for underground back room poker games
405: War Stories (Jake Hanrahan):
Jake Hanrahan talked to me about conflict reporting. He goes to war zones and tries to bring back word of what's actually going on in these areas. It's crazy. He brings back tons of footage. Look at PopularFront.co and you'll see what I'm talking about. He's not even welcome in a lot of these places. Once they put him in a Turkish prison! Really interesting stuff in this one. You gotta excuse the sound a little...
407: Obsessive compulsive with Eli Sears:
Eli Sairs came over to talk to me about his OCD. He's got it bad. And it's all wrapped up with Jesus, too, which makes it even harder to deal with. The levels this guy has to go through just to make through basic life stuff is astounding. I bet he eats box really thoroughly, though. Didn't ask him about that. I wish I had.
408: The Lady With A Giant Hog (Margo Reiss @Margo_A_GoGo):
Margo Reiss came over and let me ask her all about transsexuality. I mean, super cool about it. Let me just ask anything I didn't understand and she explained what it was like to me. We got into why to chop it off or not, the bar scene, Katelyn Jenner, how hard we like to fuck, some history, and a bunch more. God, I wish you could talk to people in real life this way. We'd be so much better off as a society.
415: Baby Skeletons w/ Adrienne Iapalucci:
"We’re trying something different this week. I, Ari Shaffir, am bringing you an entire album of one of my favorite comedians in the world. For free."
438: Six Months Of Hating Men with Annie Lederman:
Annie Lederman tells me about her time as a man-hater. Annie has come out of it since then but she recounts the way she got caught up in a world of despising an entire gender and how she was able to extricate herself from that way of thinking.
and he includes the final episode
519: Talk Talk with Ron Bennington
"Ron Bennington joins me on today's episode to talk about interview style and his series Unmasked. Ron is someone whose style of interviewing I've always admired, it seemed fitting to have him on this episode."
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2023.06.09 03:36 Adventurous-Ear9433 Why Mica, Mercury,Pyrite were used at Teohuatican, Genetic Evidence for 2 founding Populations of the Americas, 'Magicians'
Teotihuacan was built on a geodetic grid system (a power center) in perfect sacred geometrical alignment with the cosmos to harness the energy of earth and sky. To understand it, we must go back to the original truth of the purpose. advanced design of Teotihuacan suggests that ancient builders had knowledge, not only of architecture, but of complex mathematical and astronomical sciences. The term 'Teohuacan' was found inscribed halfway across the globe on monuments in China, the term means 'place of the sun'(*our translation is 'Place to tie up the sun)Mercury, Hermes was the great Messenger, which also speaks for the planets quick trips around the sun. An aerial view shocked many researchers, but following the traditions we know what every pyramid was used for.
Circuit Board-Teohuatican with two large processor chips— the Sun Pyramid and the Moon Pyramid. . One of the most interesting things about Teotihuacan is the finding by archaeologists of the extensive use of mica embedded in numerous structures. This mineral is found 3,000 miles away in Brazil and it is found in all buildings, housing complexes, temples and along the roads so basically this mineral is all over Teotihuacan.
The pyramid of the Sun in Teotihuacan contained considerable amounts of mica in layers up to 30 cm. Human use of mica dates back to prehistoric times. Mica was known to ancient Indian, Egyptian, Greek and Roman andChinese civilizations, as well as the Aztec civilization of the New World. The earliest use of mica has been found in cave paintings created during the Upper Paleolithic period (40,000 BC to 10,000 BC). The ancient civilizations & their inexplicable similarities are only shocking when one has disregarded our ancestors traditions as 'mythical ', which is a mistake made by academics only recently.
Mica is stable when exposed to electricity, light, moisture, and extreme temperatures. It has superior electrical properties as an insulator and as a dielectric, and can support an electrostatic field while dissipating minimal energy in the form of heat; it can be split very thin (0.025 to 0.125 millimeters or thinner) while maintaining its electrical properties, has a high dielectric breakdown, is thermally stable to 500 °C, and is resistant to corona discharge. Muscovite, the principal mica used by the electrical industry, is used in capacitors that are ideal for high frequency and radio frequency. Phlogopite mica remains stable at higher temperatures (to 900 °C) and is used in applications in which a combination of high-heat stability and electrical properties is required. Muscovite and phlogopite are used in sheet and ground forms.
The Maya Codex Vaticanus records faithfully the very ancient oral traditions of Central America. In one curious passage it states that “in the First Age, giants existed in that country(Mexico). "These 7 who escaped from a deluge , arrive in Cholula and there began to build a tower… in order that should a deluge come again he might escape to it.” Nahuatl language it’s named Tlachihualtepetl (‘artificial mountain’). Originally it was named Acholollan (‘water that falls in the place of flight’).
-Olmec(Xi)-had two different religious associations (gya-fa):the jaguar-man or humano-feline cult and the humano-bird cult. The humano-feline cult was called the nama-tigi by the Olmecs, while the humano-feline cult was called the kuno-tigi..
Xoc Bas Birdman The Teotihuacan(
Tlalocan )mural depicts a range of mountains covered in rolling clouds and mists, below a brilliant red sky dominated by the huge figure of Tláloc, the Maya/Aztec god of celestial waters. Falling from Tláloc's open hands are flaming droplets of celestial water, likely representing the high-resonance isotope of protium, that overtly reference the ignition of celestial water vapor to form HHO plasma. The differentiation of celestial waters from terrestrial waters through the infrasonic evaporation of water vapor corresponds to special modern water purification processes involving the separation of resonant lightwater (protium) from dissonant heavy waters
deuterium & tritium The plumed headdress of Tláloc is comprised of radiating feathers of green and red hues, representing the colors of auroral plasma. Three arching red plumes stand out from the other green plumes of the headdress, extending from either side of the central figure and from the foreheads (pineal glands) of the two smaller figures in profile, representing the three frequencies of sound that generate nonlinear standing waves. Rising above the giant central figure of Tláloc is a majestic twisting Tree of Life image, composed of intertwining plumes of yellow/green and pink/red aerial HHO plasma that appear identical to modern photographs of the plasma discharges of red sprites.
Tláloc, God of Celestial Water, god of the vapor that rises, from the earth warmed by the sun after the rains, god of the mist that ascends from the valleys at dawn, god of the water that returns to its source in the clouds that swim over the highest peaks, god of the humid incense from which rise the copal prayers and the prayers of sacrifice Tláloc is the return of vapor that strains to rise, is the return of time that strains to remember. Tláloc, God of the Fight Against the Current, with whose aid the hero battles against the torrent toward his own origin and beginning, towards the wings of his soul, the wings that Tláloc hides in the hero's past The cycle of years is past - the waiting ended. Come - reunite, pilgrims, for the sky is in flames! From Xochicalco to Teotíhuacan the red spreads one step, another step, and another, only twelve short steps from the cave of the womb to the final conflagration The red skies depicted in the Teotihuacan mural are also directly referenced in the Pyramid of Fire Codex, when it states that "the sky will be in flames" that will spread from one pyamid to another, as the worldwide netwrok of pyramids and sacred sites become activated to bath the area in the brilliant infrared and ultraviolet-A light of aerial HHO plasma plumes.ancient, unknown science designed to create energy directed up is excavating the tunnel.
-The geoposition of Teotihuacan pyramid complex (19.68°N 98.83°W), reveals a nonlinear (or Fibonacci-based) resonant alignment with respect to the Great Pyramid of Giza, being 7,684 miles away or 30.9% of the Earth's mean circumference (of 24,892 miles)..which is also observed in the Paracas petroglyphs.
The Sanskrit descendant cultures of Asia express the same essential interpretation given by the Maya culture of Central America; identifying the planet Mercury as ‘the fast runner’ that takes ‘quick flight’ around the sun, having a short orbital period of approximately 88 days. Among Nahuatl cultures, the art of running was crucial to the functioning of society, enabling the rapid conveyance of messages over long distance.
Mercury is the link (messenger) between the gods (higher principles) and humankind. In the ancient art of alchemy, such as in Hermeticism, Mercury, sulfur, and salt were the Earth's three principle substances that represent the trinity in creation. As sulphur is the symbol for the active principle, mercury is the symbol of the passive principle.The symbol of Mercury is the cosmic womb being incubated by the cross of the four elements of creation - earth, air, fire and water. Mercury is the messenger in Astrology as it is in mythology. It is the planet of day-to-day expression and communication. Mercury's action is to take things apart and put them back together again. It is an opportunistic planet, decidedly unemotional and curious. Mercury not only rules communication, it represents coordination. Thought processes, ideas, and sensory information from both unconscious and unconscious sources all need to be coordinated and understood.
Ive said before that the mercury was used to accomplish communication wth the Gods, The fluid metal element mercury was extolled as generating the luminosity of the blood of gods, for its threefold biophotonic extension of human longevity, whereby adepts of the alchemical arts were able to attain long lifespans. Mercury was closely associated with its extreme volatility, which must be carefully controlled to achieve positive results. Mercury was considered an ethereal element for its low boiling point of 357°C. When heated above this temperature, quicksilver will rapidly vaporize as toxic fumes inspiring an association with quick flight: ‘mercury has wings’.
A number of the Mesoamerican pyramids there are key components designed into their construction that act as magnifiers. These components appear to be important in the creation, magnification, and distribution of telluric fields.
Pyramid & Scalar WavesEarly Irrigation of Teotihuacan Provenance od Limestone used in Teotihuacan Identification of Pyrite & Hematite • Water, either moving naturally including rivers or cenotes (found at El Castillo at Chichen Itza) or by artificial canals or tunnels, similar to the Temple of Inscription found at Palenque.)
• Geo-magnetic fields. Naturally formed telluric fields that have high and low period throughout day and night.
• Pyramid design. The specific pyramid shape appears to greatly enhance the telluric fields that pulse up and into the center of the chamber.
• Pyramid interior fill. At a number of pyramids, rocks that are good electromagnetic conductors fill the interior of the pyramids and are used to enhance the pulsing field. Rocks that have veins with quartz, granite, and other electrical conducting properties appear to be favored.
Characterization of lime carbonates in plasters from Teotihuacan, Mexico: preliminary results of cathodoluminescence and carbon isotope analyses Dr Burke &Dr Brooker research determined that each location had been chosen because of its naturally occurring telluric energy field that pulsed up and into the structure or surrounding area. Also Burke and his research partner Kaj Halberg discovered electro-magnetic signatures that measured impressive charges on top of the pyramid. In a series of scans, the readings showed an average change of 908 volts over a short period of time, which was concentrated in the early morning hours. As ive stated in the past, this is the ideal time for sungazing. The pineal, contains magnetite & creates its own magnetic field. This was once a universal practice at Sacred sites, in 2009 until Nov 2012 The grand maya council held 52 full moon ritual of the new cycle where we visited sacred sites around the world and brought back these rituals. Burke mentions the readings and states, “These voltages might sound lethal and if it were a household current they could be. However, static electric charge in the air is a different type of electricity and even a thousand volts is not dangerous.” His discovery of pyramid field generation is fascinating, but what he actually uncovered was a means of generating and perhaps distributing electromagnetic energy within a pyramid complex. Which aligns with the term used for the ancient Egyptians, the Great PrNtr-house of Nature, or house of energy).
Stanford edu-Native American & Polynesian population The
Genetic Evidence for 2 founding populations has constantly confirmed our traditions, the idea of independent invention is absolute nonsense. Theres an overwhelming amount of evidence, "believe" is a term unfamiliar to Dogon culture & ive yet to see the point in such a thing. If preconceived biases have clouded the minds of the majority, and they ignore evidence thats their fault. The age of the Fourth Sun, the Age of the Black Headed People (Aztec), or the Age of Heroes (Inca). This is the era in which Quetzalcoatl appeared in Mexico -- tall of stature, bright of countenance, bearded, and wearing a long tunic. His staff, shaped like a serpent, was painted black, white, and red [reminiscent of American Indians' mythology of three races of Man]. The staff was inlaid with precious stones and adorned with six stars.
-Between the 14th and 16th centuries during the Aztec era, Quetzalcoatl was worshipped as the patron of priests, the inventor of books and the calendar, as well as the protector of goldsmiths and other craftsmen..Shamanism, was invented in west Africa & brought to the Mesoamerican civilizations. The Aztec oral traditions say that
Quetzalcoatl & his followers brought these beliefs ,and came from the East across the oceans. This is now corroborated by genetic, skeletal remains, artifacts, you name it. Quetzalcoatl was just a High Priest of Anu. The Gold tipped spears,or as Columbus calls it ' guanin 'to the Indians of Hispaniola. Samples of which sent back to Spain on a mail boat, and the proportion was found to be identical to what was being forged in African Guinea.
Moche Reed BoatThe Xi(Olmec) were a mix of a Polynesian/Oceanic elite aristocratic people accompanied by priests of the Orisha(Yoruba)/Mende(MalinkeBambara)responsible for introducing the religious practices and astronomical worship of the Mother Goddess complex (Venus, the Dogon Sirius observation and the Venus worship of the Olmecs, the use of the ax in the worship of Shango among he Yoruba of West Africa and the use of the ax in Olmec worship as well as the prominence of the thunder God later known as Tlalock among the Aztecs).It was R1b-V88(Yoruba) that were known as magicians to the Mayans & local Aymara over in Bolivia because of their knowledge of acoustics, which they have preserved from the Nile Valley (Anu colleges of Heliopolis).
Again, we see Toward the end of the Fourth Sun, wars between the gods were taking place. [The Battle of the Titans?] The gods' war brought havoc to the land; wild animals overran mankind, and Tollan was abandoned. The fourth Sun had begun 5,042 years before the time of the Codex Vaticano-Latino 3738 (1533). The time the Fourth Sun ended is not stated, but the Codex was written during the Fifth Sun. The Fourth Sun may have perished by means of the Jaguar. The Fifth Sun is referred to as the Age of Kings by the Incas.
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